/dalvik/dx/tests/102-verify-nonwide-math/ |
run | 32 oneop fdiv
|
/external/llvm/test/MC/MBlaze/ |
mblaze_fpu.s | 24 # CHECK: fdiv 27 fdiv r0, r1, r2
|
/external/valgrind/main/none/tests/ppc32/ |
jm-fp.stdout.exp | 389 fdiv 0010000000000001, 0010000000000001 => 3ff0000000000000 390 fdiv 0010000000000001, 80100094e0000359 => bfeffed64ad20d22 391 fdiv 0010000000000001, 7ff0000000000000 => 0000000000000000 392 fdiv 0010000000000001, fff8000000000000 => fff8000000000000 393 fdiv 3fe00094e0000359, 0010000000000001 => 7fc00094e0000358 394 fdiv 3fe00094e0000359, 80100094e0000359 => ffc0000000000000 395 fdiv 3fe00094e0000359, 7ff0000000000000 => 0000000000000000 396 fdiv 3fe00094e0000359, fff8000000000000 => fff8000000000000 397 fdiv bfe0000000000001, 0010000000000001 => ffc0000000000000 398 fdiv bfe0000000000001, 80100094e0000359 => 7fbffed64ad20d2 [all...] |
/external/valgrind/main/none/tests/ppc64/ |
jm-fp.stdout.exp | 389 fdiv 0010000000000001, 0010000000000001 => 3ff0000000000000 390 fdiv 0010000000000001, 80100094e0000359 => bfeffed64ad20d22 391 fdiv 0010000000000001, 7ff0000000000000 => 0000000000000000 392 fdiv 0010000000000001, fff8000000000000 => fff8000000000000 393 fdiv 3fe00094e0000359, 0010000000000001 => 7fc00094e0000358 394 fdiv 3fe00094e0000359, 80100094e0000359 => ffc0000000000000 395 fdiv 3fe00094e0000359, 7ff0000000000000 => 0000000000000000 396 fdiv 3fe00094e0000359, fff8000000000000 => fff8000000000000 397 fdiv bfe0000000000001, 0010000000000001 => ffc0000000000000 398 fdiv bfe0000000000001, 80100094e0000359 => 7fbffed64ad20d2 [all...] |
/external/compiler-rt/lib/ |
divsf3.c | 22 ARM_EABI_FNALIAS(fdiv, divsf3);
|
/external/quake/quake/src/QW/client/ |
d_draw.s | 193 // now start the FDIV for the end of the span 199 jz LCleanup1 // if only one pixel, no need to start an FDIV 231 fdiv %st(1),%st(0) // this is what we've gone to all this trouble to 268 fdiv %st(1),%st(0) // z = 1/1/z 320 // pick up after the FDIV that was left in flight previously 429 // start FDIV for end of next segment in flight, so it can overlap 436 jz LFDIVInFlight2 // if only one pixel, no need to start an FDIV 454 fdiv %st(1),%st(0) // this is what we've gone to all this trouble to 467 fdiv %st(1),%st(0) // z = 1/1/z 524 // pick up after the FDIV that was left in flight previousl [all...] |
d_draw16.s | 197 // now start the FDIV for the end of the span 203 jz LCleanup1 // if only one pixel, no need to start an FDIV 235 fdiv %st(1),%st(0) // this is what we've gone to all this trouble to 272 fdiv %st(1),%st(0) // z = 1/1/z 323 // pick up after the FDIV that was left in flight previously 460 // start FDIV for end of next segment in flight, so it can overlap 467 jz LFDIVInFlight2 // if only one pixel, no need to start an FDIV 485 fdiv %st(1),%st(0) // this is what we've gone to all this trouble to 498 fdiv %st(1),%st(0) // z = 1/1/z 583 // pick up after the FDIV that was left in flight previousl [all...] |
d_spr8.s | 221 // now start the FDIV for the end of the span 227 jz LCleanup1 // if only one pixel, no need to start an FDIV 259 fdiv %st(1),%st(0) // this is what we've gone to all this trouble to 296 fdiv %st(1),%st(0) // z = 1/1/z 347 // pick up after the FDIV that was left in flight previously 492 // start FDIV for end of next segment in flight, so it can overlap 499 jz LFDIVInFlight2 // if only one pixel, no need to start an FDIV 517 fdiv %st(1),%st(0) // this is what we've gone to all this trouble to 530 fdiv %st(1),%st(0) // z = 1/1/z 614 // pick up after the FDIV that was left in flight previousl [all...] |
d_draw.asm | 321 fdiv st(1),st(0)
359 fdiv st(0),st(1)
388 fdiv st(0),st(1)
519 fdiv st(0),st(1)
530 fdiv st(0),st(1)
|
d_draw16.asm | 323 fdiv st(1),st(0)
361 fdiv st(0),st(1)
390 fdiv st(0),st(1)
545 fdiv st(0),st(1)
556 fdiv st(0),st(1)
|
d_spr8.asm | 334 fdiv st(2),st(0)
383 fdiv st(0),st(1)
412 fdiv st(0),st(1)
582 fdiv st(0),st(1)
593 fdiv st(0),st(1)
|
/external/quake/quake/src/WinQuake/ |
d_draw.s | 193 // now start the FDIV for the end of the span 199 jz LCleanup1 // if only one pixel, no need to start an FDIV 231 fdiv %st(1),%st(0) // this is what we've gone to all this trouble to 268 fdiv %st(1),%st(0) // z = 1/1/z 320 // pick up after the FDIV that was left in flight previously 429 // start FDIV for end of next segment in flight, so it can overlap 436 jz LFDIVInFlight2 // if only one pixel, no need to start an FDIV 454 fdiv %st(1),%st(0) // this is what we've gone to all this trouble to 467 fdiv %st(1),%st(0) // z = 1/1/z 524 // pick up after the FDIV that was left in flight previousl [all...] |
d_draw16.s | 197 // now start the FDIV for the end of the span 203 jz LCleanup1 // if only one pixel, no need to start an FDIV 235 fdiv %st(1),%st(0) // this is what we've gone to all this trouble to 272 fdiv %st(1),%st(0) // z = 1/1/z 323 // pick up after the FDIV that was left in flight previously 460 // start FDIV for end of next segment in flight, so it can overlap 467 jz LFDIVInFlight2 // if only one pixel, no need to start an FDIV 485 fdiv %st(1),%st(0) // this is what we've gone to all this trouble to 498 fdiv %st(1),%st(0) // z = 1/1/z 583 // pick up after the FDIV that was left in flight previousl [all...] |
d_spr8.s | 221 // now start the FDIV for the end of the span 227 jz LCleanup1 // if only one pixel, no need to start an FDIV 259 fdiv %st(1),%st(0) // this is what we've gone to all this trouble to 296 fdiv %st(1),%st(0) // z = 1/1/z 347 // pick up after the FDIV that was left in flight previously 492 // start FDIV for end of next segment in flight, so it can overlap 499 jz LFDIVInFlight2 // if only one pixel, no need to start an FDIV 517 fdiv %st(1),%st(0) // this is what we've gone to all this trouble to 530 fdiv %st(1),%st(0) // z = 1/1/z 614 // pick up after the FDIV that was left in flight previousl [all...] |
/external/llvm/utils/vim/ |
llvm.vim | 26 syn keyword llvmStatement sdiv udiv fdiv srem urem frem
|
/external/llvm/test/MC/X86/ |
x86-32.s | 345 // CHECK: fdiv %st(0) 347 fdiv %st(0), %st
|
/external/valgrind/main/auxprogs/ |
ppcfround.c | 188 INSN(fdiv, "fdiv %%f4, %%f1,%%f2"); 189 INSN(fdiv_, "fdiv. %%f4, %%f1,%%f2"); 457 do_N_binary("fdiv", insn_fdiv, args, nargs, SHOW_ALL);
|
/external/v8/test/cctest/ |
test-disasm-x64.cc | 341 __ fdiv(3);
|
test-disasm-ia32.cc | 361 __ fdiv(3);
|
/external/llvm/lib/AsmParser/ |
LLLexer.cpp | 598 INSTKEYWORD(udiv, UDiv); INSTKEYWORD(sdiv, SDiv); INSTKEYWORD(fdiv, FDiv);
|
/external/llvm/test/Bindings/Ocaml/ |
vmcore.ml | 225 * RUN: grep {@const_fdiv = global double fdiv } < %t.ll [all...] |
/external/v8/src/ia32/ |
assembler-ia32.h | 942 void fdiv(int i); [all...] |
assembler-ia32.cc | 1769 void Assembler::fdiv(int i) { function in class:v8::internal::Assembler [all...] |
/external/v8/src/x64/ |
assembler-x64.h | [all...] |
assembler-x64.cc | 2359 void Assembler::fdiv(int i) { function in class:v8::internal::Assembler [all...] |