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    Searched refs:fragsort (Results 1 - 3 of 3) sorted by null

  /external/quake/quake/src/WinQuake/
sbar.cpp 378 int fragsort[MAX_SCOREBOARD]; variable
401 fragsort[scoreboardlines] = i;
408 if (cl.scores[fragsort[j]].frags < cl.scores[fragsort[j+1]].frags)
410 k = fragsort[j];
411 fragsort[j] = fragsort[j+1];
412 fragsort[j+1] = k;
439 k = fragsort[i];
514 s = &cl.scores[fragsort[i]]
    [all...]
  /gdk/samples/quake/jni/
sbar.cpp 378 int fragsort[MAX_SCOREBOARD]; variable
401 fragsort[scoreboardlines] = i;
408 if (cl.scores[fragsort[j]].frags < cl.scores[fragsort[j+1]].frags)
410 k = fragsort[j];
411 fragsort[j] = fragsort[j+1];
412 fragsort[j+1] = k;
439 k = fragsort[i];
514 s = &cl.scores[fragsort[i]]
    [all...]
  /external/quake/quake/src/QW/client/
sbar.c 352 //int fragsort[MAX_SCOREBOARD];
353 int fragsort[MAX_CLIENTS]; variable
381 fragsort[scoreboardlines] = i;
390 if (cl.players[fragsort[j]].frags < cl.players[fragsort[j+1]].frags)
392 k = fragsort[j];
393 fragsort[j] = fragsort[j+1];
394 fragsort[j+1] = k;
627 k = fragsort[i]
    [all...]

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