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    Searched refs:getActiveInput_l (Results 1 - 8 of 8) sorted by null

  /device/samsung/crespo/libaudio/
AudioHardware.cpp 259 spIn = getActiveInput_l();
358 spIn = getActiveInput_l();
366 if ((spIn == getActiveInput_l()) && (cnt == spIn->standbyCnt())) {
370 spIn = getActiveInput_l();
461 spIn = getActiveInput_l();
954 // getActiveInput_l() must be called with mLock held
955 sp <AudioHardware::AudioStreamInALSA> AudioHardware::getActiveInput_l()
    [all...]
AudioHardware.h 131 sp <AudioStreamInALSA> getActiveInput_l();
  /hardware/msm7k/libaudio/
AudioHardware.h 157 AudioStreamInMSM72xx* getActiveInput_l();
AudioHardware.cpp 503 AudioStreamInMSM72xx *input = getActiveInput_l();
645 // getActiveInput_l() must be called with mLock held
646 AudioHardware::AudioStreamInMSM72xx *AudioHardware::getActiveInput_l()
    [all...]
  /device/moto/wingray/libaudio/
AudioHardware.cpp 495 AudioStreamInTegra *input = getActiveInput_l();
545 AudioStreamInTegra *input = getActiveInput_l();
574 AudioStreamInTegra *input = getActiveInput_l();
591 AudioStreamInTegra *input = getActiveInput_l();
850 // getActiveInput_l() must be called with mLock held
851 AudioHardware::AudioStreamInTegra *AudioHardware::getActiveInput_l()
    [all...]
AudioHardware.h 175 AudioStreamInTegra* getActiveInput_l();
  /hardware/msm7k/libaudio-qsd8k/
AudioHardware.h 232 AudioStreamInMSM72xx* getActiveInput_l();
AudioHardware.cpp     [all...]

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