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Searched
refs:getAvailable
(Results
1 - 12
of
12
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
HitPointPool.java
25
getAvailable
().add(new HitPoint());
VectorPool.java
31
getAvailable
().add(new Vector2());
DrawableFactory.java
80
getAvailable
().add(entry);
117
getAvailable
().add(entry);
146
getAvailable
().add(entry);
GameComponentPool.java
39
getAvailable
().add(objectClass.newInstance());
ObjectPool.java
72
protected FixedSizeArray<Object>
getAvailable
() {
RenderSystem.java
155
getAvailable
().add(new RenderElement());
GameObjectCollisionSystem.java
304
getAvailable
().add(new CollisionVolumeRecord());
CollisionSystem.java
[
all
...]
GameObjectFactory.java
[
all
...]
/external/ganymed-ssh2/src/main/java/ch/ethz/ssh2/channel/
ChannelInputStream.java
36
int avail = c.cm.
getAvailable
(c, extendedFlag);
ChannelManager.java
912
public int
getAvailable
(Channel c, boolean extended) throws IOException
[
all
...]
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.apache.ant_1.7.1.v20090120-1145/lib/
ant-nodeps.jar
Completed in 155 milliseconds