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    Searched refs:getNearestSupportedSamples (Results 1 - 3 of 3) sorted by null

  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Renderbuffer.cpp 203 int supportedSamples = getContext()->getNearestSupportedSamples(requestedFormat, samples);
328 int supportedSamples = getContext()->getNearestSupportedSamples(D3DFMT_D24S8, samples);
Context.h 417 int getNearestSupportedSamples(D3DFORMAT format, int requested) const;
Context.cpp     [all...]

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