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  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
GLId.java 26 public synchronized static void glGenTextures(int n, int[] textures, int offset) {
ExtTexture.java 31 GLId.glGenTextures(1, sTextureId, 0);
RawTexture.java 53 GLId.glGenTextures(1, sTextureId, 0);
  /external/chromium/webkit/glue/
gl_bindings_skia_cmd_buffer.cc 56 glGenTextures,
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 73 glGenTextures(1, &mTextureName);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 71 glGenTextures(1, &mTextureName);
  /frameworks/base/core/java/android/webkit/
HTML5VideoInline.java 80 GLES20.glGenTextures(1, mTextureNames, 0);
  /sdk/emulator/opengl/host/libs/libOpenglRender/
ColorBuffer.cpp 57 s_gl.glGenTextures(1, &cb->m_tex);
78 s_gl.glGenTextures(1, &cb->m_blitTex);
175 s_gl2.glGenTextures(1,&tmpTex);
183 s_gl.glGenTextures(1,&tmpTex);
  /cts/tests/tests/effect/src/android/effect/cts/
GLEnv.java 78 GLES20.glGenTextures(1, textures, 0);
  /external/webkit/Source/WebCore/platform/graphics/gtk/
GraphicsContext3DGtk.cpp 72 ::glGenTextures(1, &m_texture);
  /external/webkit/Source/WebCore/platform/graphics/mac/
GraphicsContext3DMac.mm 168 ::glGenTextures(1, &m_texture);
174 ::glGenTextures(1, &m_compositorTexture);
  /frameworks/base/libs/hwui/
TextDropShadowCache.cpp 131 glGenTextures(1, &texture->id);
GradientCache.cpp 165 glGenTextures(1, &texture->id);
Layer.h 203 glGenTextures(1, &texture.id);
  /external/skia/src/gpu/android/
GrGLCreateNativeInterface_android.cpp 55 interface->fGenTextures = glGenTextures;
  /external/webkit/Source/WebCore/platform/graphics/android/layers/
CanvasTexture.cpp 166 glGenTextures(1, &m_texture);
  /external/webkit/Source/WebKit2/Shared/mac/
ShareableSurface.cpp 204 glGenTextures(1, &m_textureID);
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLDispatch.cpp 102 LOAD_GL_FUNC(glGenTextures);
  /sdk/emulator/opengl/tests/gles_android_wrapper/
gles_ftable.h 101 {"glGenTextures", (void *)glGenTextures},
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
GLUtils.cpp 319 glGenTextures(1, &texture);
339 glGenTextures(1, &texture);
359 glGenTextures(1, &texture);
  /cts/tests/src/android/opengl/cts/
CompressedTextureSurfaceView.java 283 GLES20.glGenTextures(1, textures, 0);
340 GLES20.glGenTextures(1, textures, 0);
  /external/quake/quake/src/WinQuake/
glquake.h 365 #define glGenTextures(...) do { glGenTextures(__VA_ARGS__); GLCHECK("glGenTextures");} while(0)
  /frameworks/native/opengl/tests/gl2_copyTexImage/
gl2_copyTexImage.cpp 188 glGenTextures(1, &gTexture);
196 glGenTextures(1, &gBufferTexture);
  /frameworks/native/opengl/tools/glgen/specs/gles11/
checks.spec 10 glGenTextures check textures n
  /gdk/samples/quake/jni/
glquake.h 365 #define glGenTextures(...) do { glGenTextures(__VA_ARGS__); GLCHECK("glGenTextures");} while(0)

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