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  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11gl_c.h 35 GLXContext glx_context; /* Current GL context */ member in struct:SDL_PrivateGLData
83 #define glx_context (this->gl_data->glx_context) macro
SDL_x11gl.c 261 glx_context = this->gl_data->glXCreateContext(GFX_Display,
265 if ( glx_context == NULL ) {
303 if( glx_context ) {
306 if (glx_context != NULL)
307 this->gl_data->glXDestroyContext(GFX_Display, glx_context);
309 glx_context = NULL;
324 SDL_Window, glx_context) ) {

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