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Searched
refs:has_user_signature
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/glsl/
ir.h
516
bool
has_user_signature
();
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all
...]
ast_function.cpp
110
if (sig == NULL && (f == NULL || state->es_shader || !f->
has_user_signature
()) && state->symbols->get_type(name) == NULL && (state->language_version == 110 || state->symbols->get_variable(name) == NULL)) {
[
all
...]
ir.cpp
1368
ir_function::
has_user_signature
()
function in class:ir_function
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all
...]
ast_to_hir.cpp
[
all
...]
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