/external/libyuv/files/include/libyuv/ |
scale.h | 51 bool interpolate); 60 bool interpolate);
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/sdk/chimpchat/test/com/android/chimpchat/adb/ |
LinearInterpolatorTest.java | 58 lerp.interpolate(new LinearInterpolator.Point(0, 100), 72 lerp.interpolate(new LinearInterpolator.Point(1000, 100), 86 lerp.interpolate(new LinearInterpolator.Point(100, 1000), 100 lerp.interpolate(new LinearInterpolator.Point(100, 0), 114 lerp.interpolate(new LinearInterpolator.Point(0, 0), 128 lerp.interpolate(new LinearInterpolator.Point(1000, 1000),
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/external/replicaisland/src/com/replica/replicaisland/ |
MovementComponent.java | 44 float offsetX = sInterpolator.interpolate(timeDelta); 50 float offsetY = sInterpolator.interpolate(timeDelta);
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Interpolator.java | 60 public float interpolate(float secondsDelta) { method in class:Interpolator
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/external/chromium/third_party/libjingle/source/talk/session/phone/ |
mediachannel.h | 298 // height. The parameter "interpolate" controls whether to interpolate or just 304 bool interpolate, bool crop) const = 0; 310 // "interpolate" controls whether to interpolate or just take the 314 bool interpolate, bool crop) const = 0; 317 // frame. The parameter "interpolate" controls whether to interpolate or just 320 virtual void StretchToFrame(VideoFrame *target, bool interpolate, 324 // hold it. The parameter "interpolate" controls whether to interpolate o [all...] |
/external/webkit/Source/WebCore/platform/graphics/gpu/ |
LoopBlinnMathUtils.cpp | 221 // Linearly interpolate between a and b, based on t. 222 // If t is 0, return a; if t is 1, return b; else interpolate. 224 float interpolate(float a, float b, float t) function in namespace:WebCore::LoopBlinnMathUtils::__anon14864 237 float ab = interpolate(controlPoint0, controlPoint1, t); 238 float bc = interpolate(controlPoint1, controlPoint2, t); 239 float cd = interpolate(controlPoint2, controlPoint3, t); 240 float abc = interpolate(ab, bc, t); 241 float bcd = interpolate(bc, cd, t); 242 return interpolate(abc, bcd, t); 399 float ab = interpolate(controlPoint0, controlPoint1, t) [all...] |
/frameworks/av/services/audioflinger/ |
AudioResamplerSinc.cpp | 45 * at the expense of a slower processing loop (we can interpolate 324 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP); 325 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN); 327 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP); 328 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN); 330 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP); 331 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN); 333 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP); 334 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN); 340 void AudioResamplerSinc::interpolate( function in class:android::AudioResamplerSinc [all...] |
AudioResamplerSinc.h | 50 inline void interpolate( 75 // and we use 15 bits to interpolate between these samples
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/external/libvpx/vp8/encoder/arm/armv6/ |
vp8_variance_halfpixvar16x16_hv_armv6.asm | 41 ; x = (a + b + 1) >> 1, interpolate pixels horizontally on row N 45 ; y = (c + d + 1) >> 1, interpolate pixels horizontally on row N+1 49 ; z = (x + y + 1) >> 1, interpolate half pixel values vertically 82 ; x = (a + b + 1) >> 1, interpolate pixels horizontally on row N 86 ; y = (c + d + 1) >> 1, interpolate pixels horizontally on row N+1 90 ; z = (x + y + 1) >> 1, interpolate half pixel values vertically 124 ; x = (a + b + 1) >> 1, interpolate pixels horizontally on row N 128 ; y = (c + d + 1) >> 1, interpolate pixels horizontally on row N+1 132 ; z = (x + y + 1) >> 1, interpolate half pixel values vertically 164 ; x = (a + b + 1) >> 1, interpolate pixels horizontally on row [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/material/ |
TestColoredTexture.java | 78 currentColor.interpolate(prevColor, nextColor, time);
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/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
AnimationFactory.java | 277 // since we are using quaternions and slerp for rotation interpolation, we cannot interpolate over an angle higher than PI 388 interpolate(keyFramesTranslation, Type.Translation); method 389 interpolate(keyFramesRotation, Type.Rotation); method 390 interpolate(keyFramesScale, Type.Scale); method 415 private void interpolate(Object[] keyFrames, Type type) { method in class:AnimationFactory 421 //computing the frame span to interpolate over
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BoneTrack.java | 242 tempV.interpolate(tempV2, blend); 243 tempS.interpolate(tempS2, blend);
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SpatialTrack.java | 121 tempV.interpolate(tempV2, blend);
122 tempS.interpolate(tempS2, blend);
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Bone.java | 539 localPos.interpolate(tmpV, weight); 548 localScale.interpolate(tmpV2, weight);
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/external/jmonkeyengine/engine/src/core/com/jme3/effect/influencers/ |
DefaultParticleInfluencer.java | 45 particle.velocity.interpolate(temp, velocityVariation);
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/external/skia/src/animator/ |
SkDisplayApply.h | 62 bool interpolate(SkAnimateMaker& , SkMSec time); 100 SkBool fEnabling : 1; // set if calling interpolate from enable
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SkDrawExtraPathEffect.cpp | 115 apply->interpolate(*fMaker, SkScalarMulRound(distance, 1000)); 128 apply->interpolate(*fMaker, SkScalarMulRound(distance, 1000)); 253 apply->interpolate(*fMaker, v); 265 apply->interpolate(*fMaker, v);
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SkDisplayApply.cpp | 197 bool result = interpolate(maker, maker.getInTime()); 282 interpolate(maker, maker.fEnableTime); 320 interpolate(maker, maker.fEnableTime); 331 interpolate(maker, maker.fEnableTime); 418 copy->interpolate(maker, step * SK_MSec1); 543 bool SkApply::interpolate(SkAnimateMaker& maker, SkMSec rawTime) { function in class:SkApply 622 // SkDEBUGF(("interpolate: post on end\n"));
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/sdk/chimpchat/src/com/android/chimpchat/adb/ |
LinearInterpolator.java | 112 public void interpolate(Point start, Point end, Callback callback) { method in class:LinearInterpolator
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/ |
Curve.java | 112 spline.interpolate((float) j / nbSubSegments, cptCP, temp); 165 spline.interpolate((float) j / nbSubSegments, currentControlPoint, temp); 209 spline.interpolate(u, 0, interpolationResult);
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
Transform.java | 181 * @param delta An amount between 0 and 1 representing how far to interpolate from t1 to t2. 185 this.translation.interpolate(t1.translation,t2.translation,delta); 186 this.scale.interpolate(t1.scale,t2.scale,delta);
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CurveAndSurfaceMath.java | 65 public static void interpolate(float u, float v, List<List<Vector4f>> controlPoints, List<Float>[] knots,
method in class:CurveAndSurfaceMath
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ColorRGBA.java | 283 * @param finalColor The final color to interpolate towards
287 public void interpolate(ColorRGBA finalColor, float changeAmnt) {
method in class:ColorRGBA 298 * @param finalColor The final color to interpolate towards (changeAmnt=1)
302 public void interpolate(ColorRGBA beginColor, ColorRGBA finalColor, float changeAmnt) {
method in class:ColorRGBA
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Vector2f.java | 236 * The final vector to interpolate towards 241 public Vector2f interpolate(Vector2f finalVec, float changeAmnt) { method in class:Vector2f 254 * The final vector to interpolate towards (delta=1) 259 public Vector2f interpolate(Vector2f beginVec, Vector2f finalVec, method in class:Vector2f
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/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
PhotoView.java | 670 scale = interpolate(filmRatio, scale, 1f); 671 alpha = interpolate(filmRatio, alpha, 1f); 687 cx = interpolate(filmRatio, cxPage, cx); 792 ? (int) (interpolate(filmRatio, w / 2, r.centerX()) + 0.5f) 802 alpha = interpolate(filmRatio, alpha, 1f); 803 scale = interpolate(filmRatio, scale, 1f); 1702 private static float interpolate(float ratio, float from, float to) { method [all...] |