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    Searched refs:inwidth (Results 1 - 10 of 10) sorted by null

  /external/quake/quake/src/QW/client/
snd_mem.c 33 void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data)
57 sc->width = inwidth;
62 if (stepscale == 1 && inwidth == 1 && sc->width == 1)
78 if (inwidth == 2)
gl_rmisc.c 243 int inwidth, inheight; local
301 inwidth = 320;
305 inwidth = 296;
346 inrow = original + inwidth*(i*tinheight/scaled_height);
373 inrow = original + inwidth*(i*tinheight/scaled_height);
gl_draw.c 1011 void GL_ResampleTexture (unsigned *in, int inwidth, int inheight, unsigned *out, int outwidth, int outheight)
1017 fracstep = inwidth*0x10000/outwidth;
1020 inrow = in + inwidth*(i*inheight/outheight);
1041 void GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight, unsigned char *out, int outwidth, int outheight)
1047 fracstep = inwidth*0x10000/outwidth;
1050 inrow = in + inwidth*(i*inheight/outheight);
    [all...]
  /external/quake/quake/src/WinQuake/
snd_mem.cpp 33 void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data)
57 sc->width = inwidth;
62 if (stepscale == 1 && inwidth == 1 && sc->width == 1)
78 if (inwidth == 2)
gl_rmisc.cpp 252 int inwidth, inheight; local
298 inwidth = paliashdr->skinwidth;
341 fracstep = inwidth*0x10000/scaled_width;
344 inrow = original + inwidth*(i*inheight/scaled_height);
368 fracstep = inwidth*0x10000/scaled_width;
371 inrow = original + inwidth*(i*inheight/scaled_height);
gl_draw.cpp 1268 void GL_ResampleTexture (unsigned *in, int inwidth, int inheight, unsigned *out, int outwidth, int outheight)
1274 fracstep = inwidth*0x10000/outwidth;
1277 inrow = in + inwidth*(i*inheight/outheight);
1298 void GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight, unsigned char *out, int outwidth, int outheight)
1304 fracstep = inwidth*0x10000/outwidth;
1307 inrow = in + inwidth*(i*inheight/outheight);
    [all...]
  /gdk/samples/quake/jni/
snd_mem.cpp 33 void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data)
57 sc->width = inwidth;
62 if (stepscale == 1 && inwidth == 1 && sc->width == 1)
78 if (inwidth == 2)
gl_rmisc.cpp 252 int inwidth, inheight; local
298 inwidth = paliashdr->skinwidth;
341 fracstep = inwidth*0x10000/scaled_width;
344 inrow = original + inwidth*(i*inheight/scaled_height);
368 fracstep = inwidth*0x10000/scaled_width;
371 inrow = original + inwidth*(i*inheight/scaled_height);
gl_draw.cpp 1268 void GL_ResampleTexture (unsigned *in, int inwidth, int inheight, unsigned *out, int outwidth, int outheight)
1274 fracstep = inwidth*0x10000/outwidth;
1277 inrow = in + inwidth*(i*inheight/outheight);
1298 void GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight, unsigned char *out, int outwidth, int outheight)
1304 fracstep = inwidth*0x10000/outwidth;
1307 inrow = in + inwidth*(i*inheight/outheight);
    [all...]
  /frameworks/av/media/libstagefright/codecs/avc/enc/src/
avcenc_lib.h 430 void eFullPelMC(uint8 *in, int inwidth, uint8 *out, int outpitch,
    [all...]

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