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  /external/webkit/Source/WebCore/webaudio/
AudioNodeOutput.cpp 58 if (context()->isAudioThread()) {
94 ASSERT(context()->isAudioThread() && context()->isGraphOwner());
105 ASSERT(context()->isAudioThread() && context()->isGraphOwner());
119 ASSERT(context()->isAudioThread());
139 ASSERT(const_cast<AudioNodeOutput*>(this)->context()->isAudioThread());
AudioNodeInput.cpp 144 ASSERT(context()->isAudioThread() && context()->isGraphOwner());
177 ASSERT(context()->isAudioThread());
190 ASSERT(context()->isAudioThread());
202 ASSERT(context()->isAudioThread());
219 ASSERT(context()->isAudioThread());
244 ASSERT(context()->isAudioThread());
AudioNode.cpp 148 ASSERT(context()->isAudioThread());
167 ASSERT(context()->isAudioThread());
209 if (context()->isAudioThread()) {
225 ASSERT(context()->isAudioThread());
AudioContext.cpp 331 ASSERT(isAudioThread());
338 ASSERT(isAudioThread() || isAudioThreadFinished());
398 bool isAudioThread = thisThread == audioThread();
401 ASSERT(isAudioThread || isAudioThreadFinished());
403 if (!isAudioThread) {
404 // In release build treat tryLock() as lock() (since above ASSERT(isAudioThread) never fires) - this is the best we can do.
436 bool AudioContext::isAudioThread() const
448 ASSERT(isAudioThread());
454 ASSERT(isAudioThread());
471 ASSERT(isAudioThread());
    [all...]
AudioBasicProcessorNode.cpp 113 ASSERT(context()->isAudioThread() && context()->isGraphOwner());
AudioContext.h 146 bool isAudioThread() const;
AudioBufferSourceNode.cpp 140 ASSERT(context()->isAudioThread());

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