/external/webkit/Tools/Scripts/webkitpy/layout_tests/ |
update_webgl_conformance_tests.py | 111 log_fmt = '%(levelname)s: %(message)s' 115 log_fmt = ('%(asctime)s %(filename)s:%(lineno)-4d %(levelname)s '
|
/external/quake/quake/src/WinQuake/ |
client.h | 213 char levelname[40]; // for display on solo scoreboard member in struct:__anon11809
|
cl_parse.cpp | 240 strncpy (cl.levelname, str, sizeof(cl.levelname)-1);
|
sbar.cpp | 478 l = strlen (cl.levelname); 479 Sbar_DrawString (232 - l*4, 12, cl.levelname);
|
host_cmd.cpp | 327 Con_Printf ("changelevel <levelname> : continue game on a new level\n"); 352 Con_Printf ("changelevel <levelname> : continue game on a new level\n"); 456 memcpy (text, cl.levelname, strlen(cl.levelname)); 880 Con_Printf ("changelevel2 <levelname> : continue game on a new level in the unit\n"); [all...] |
/external/webkit/Tools/Scripts/webkitpy/common/system/ |
logtesting.py | 150 formatter = logging.Formatter("%(levelname)s: %(message)s")
|
/gdk/samples/quake/jni/ |
client.h | 213 char levelname[40]; // for display on solo scoreboard member in struct:__anon17554
|
cl_parse.cpp | 240 strncpy (cl.levelname, str, sizeof(cl.levelname)-1);
|
sbar.cpp | 478 l = strlen (cl.levelname); 479 Sbar_DrawString (232 - l*4, 12, cl.levelname);
|
host_cmd.cpp | 327 Con_Printf ("changelevel <levelname> : continue game on a new level\n"); 352 Con_Printf ("changelevel <levelname> : continue game on a new level\n"); 456 memcpy (text, cl.levelname, strlen(cl.levelname)); 880 Con_Printf ("changelevel2 <levelname> : continue game on a new level in the unit\n"); [all...] |
/external/quake/quake/src/QW/client/ |
client.h | 276 char levelname[40]; // for display on solo scoreboard member in struct:__anon11524
|
cl_parse.c | 583 strncpy (cl.levelname, str, sizeof(cl.levelname)-1);
|
cl_demo.c | 441 // send full levelname 442 MSG_WriteString (&buf, cl.levelname);
|