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  /external/chromium/webkit/glue/
webkit_glue_unittest.cc 29 image.lockPixels();
  /external/skia/gm/
tinybitmap.cpp 28 bm.lockPixels();
nocolorbleed.cpp 37 sprite.lockPixels();
  /external/skia/samplecode/
SampleTinyBitmap.cpp 29 bm.lockPixels();
SampleImage.cpp 87 bool success = bm.lockPixels();
92 success = bm.lockPixels();
SampleDash.cpp 22 bm.lockPixels();
SampleBlur.cpp 29 bm.lockPixels();
SampleDitherBitmap.cpp 69 bm.lockPixels();
  /external/skia/src/core/
SkBlitter_Sprite.cpp 14 fSource->lockPixels();
SkBitmapProcShader.cpp 45 fRawBitmap.lockPixels();
97 fState.fOrigBitmap.lockPixels();
SkPixelRef.cpp 92 void SkPixelRef::lockPixels() {
  /external/webkit/Source/WebCore/platform/chromium/
DragImageChromiumSkia.cpp 77 image->lockPixels();
  /external/webkit/Source/WebCore/platform/image-decoders/skia/
ImageDecoderSkia.cpp 53 m_bitmap.lockPixels();
  /frameworks/base/native/graphics/jni/
bitmap.cpp 68 bm->lockPixels();
  /external/skia/include/core/
SkPixelRef.h 49 access the actual pixel memory by calling lockPixels/unlockPixels.
57 /** Return the pixel memory returned from lockPixels, or null if the
74 void lockPixels();
75 /** Call to balanace a previous call to lockPixels(). Returns the pixels
83 * Some bitmaps can return a copy of their pixels for lockPixels(), but
SkDevice.h 312 virtual void lockPixels();
  /external/webkit/Source/WebCore/platform/graphics/chromium/
PlatformCanvas.cpp 70 m_bitmap->lockPixels();
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
GLUtils.cpp 388 bitmap.lockPixels();
502 bitmap.lockPixels();
528 bitmap.lockPixels();
555 bitmap.lockPixels();
625 sourceBitmap.lockPixels();
626 subset.lockPixels();
  /frameworks/base/media/tests/omxjpegdecoder/
omx_jpeg_decoder.cpp 63 bitmap->lockPixels();
181 bm->lockPixels();
  /development/ide/xcode/ports/
SkBitmap_Mac.cpp 124 bm.lockPixels();
  /development/samples/BrowserPlugin/jni/
RenderingThread.cpp 187 bitmap.lockPixels();
  /external/chromium/chrome/browser/webdata/
web_apps_table_unittest.cc 105 images[0].lockPixels();
  /external/skia/src/gpu/
SkGrTexturePixelRef.cpp 17 // since we call lockPixels recursively on fBitmap, we need a distinct mutex,
32 // SkDebugf("---------- calling readpixels in support of lockpixels\n");
37 fBitmap.lockPixels();
  /external/skia/src/images/
SkImageRef.cpp 69 bitmap->lockPixels();
  /external/skia/src/ports/
SkImageDecoder_CG.cpp 77 bm->lockPixels();

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