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    Searched refs:logicalTextureUnit (Results 1 - 2 of 2) sorted by null

  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Program.cpp 199 GLint logicalTextureUnit = -1;
203 logicalTextureUnit = mSamplers[samplerIndex].logicalTextureUnit;
206 if (logicalTextureUnit >= 0 && logicalTextureUnit < MAX_TEXTURE_IMAGE_UNITS)
208 return logicalTextureUnit;
    [all...]
Program.h 193 GLint logicalTextureUnit;

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