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    Searched refs:mArrayEnabled (Results 1 - 4 of 4) sorted by null

  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/
VertexDataManager.cpp 120 if (translated[i].active && attribs[i].mArrayEnabled && (buffer || attribs[i].mPointer))
144 if (translated[i].active && attribs[i].mArrayEnabled && buffer)
154 if (translated[j].active && attribs[j].mArrayEnabled && attribs[j].mBoundBuffer.get() == buffer)
178 if (translated[i].active && attribs[i].mArrayEnabled && (buffer || attribs[i].mPointer))
197 if (attribs[i].mArrayEnabled)
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Context.h 91 VertexAttribute() : mType(GL_FLOAT), mSize(0), mNormalized(false), mStride(0), mPointer(NULL), mArrayEnabled(false)
132 bool mArrayEnabled; // From glEnable/DisableVertexAttribArray
libGLESv2.cpp     [all...]
Context.cpp 740 mState.vertexAttribute[attribNum].mArrayEnabled = enabled;
    [all...]

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