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    Searched refs:mDeleteStatus (Results 1 - 4 of 4) sorted by null

  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Shader.cpp 57 mDeleteStatus = false;
203 if (mRefCount == 0 && mDeleteStatus)
216 return mDeleteStatus;
221 mDeleteStatus = true;
Shader.h 86 bool mDeleteStatus; // Flag to indicate that the shader can be deleted when no longer in use
Program.h 213 bool mDeleteStatus; // Flag to indicate that the program can be deleted when no longer in use
Program.cpp 63 mDeleteStatus = false;
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