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Searched
refs:mDeleteStatus
(Results
1 - 4
of
4
) sorted by null
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Shader.cpp
57
mDeleteStatus
= false;
203
if (mRefCount == 0 &&
mDeleteStatus
)
216
return
mDeleteStatus
;
221
mDeleteStatus
= true;
Shader.h
86
bool
mDeleteStatus
; // Flag to indicate that the shader can be deleted when no longer in use
Program.h
213
bool
mDeleteStatus
; // Flag to indicate that the program can be deleted when no longer in use
Program.cpp
63
mDeleteStatus
= false;
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