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  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
TileImageViewAdapter.java 35 protected int mLevelCount;
47 mLevelCount = calculateLevelCount();
54 mLevelCount = 0;
64 mLevelCount = 0;
74 mLevelCount = 0;
89 mLevelCount = calculateLevelCount();
178 return mLevelCount;
TileImageView.java 80 protected int mLevelCount; // cache the value of mScaledBitmaps.length
85 // half size of the previous one). If the value is in [0, mLevelCount), we
87 // is mLevelCount, and that means we use mScreenNail for display.
169 mLevelCount = 0;
174 mLevelCount = mModel.getLevelCount();
205 mLevel = Utils.clamp(Utils.floorLog2(1f / scale), 0, mLevelCount);
210 if (mLevel != mLevelCount) {
223 fromLevel = Math.max(0, Math.min(fromLevel, mLevelCount - 2));
224 endLevel = Math.min(fromLevel + 2, mLevelCount);
415 if (level != mLevelCount && !isScreenNailAnimating())
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