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    Searched refs:mMaxTextureSize (Results 1 - 5 of 5) sorted by null

  /frameworks/base/libs/hwui/
TextureCache.cpp 72 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
73 INIT_LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize);
127 if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) {
129 bitmap->width(), bitmap->height(), mMaxTextureSize, mMaxTextureSize);
TextureCache.h 137 GLint mMaxTextureSize;
ShapeCache.h 362 GLuint mMaxTextureSize;
448 mMaxTextureSize = maxTextureSize;
555 if (width > mMaxTextureSize || height > mMaxTextureSize) {
557 mName, width, height, mMaxTextureSize, mMaxTextureSize);
  /frameworks/native/services/surfaceflinger/DisplayHardware/
DisplayHardware.h 132 GLint mMaxTextureSize;
DisplayHardware.cpp 117 uint32_t DisplayHardware::getMaxTextureSize() const { return mMaxTextureSize; }
325 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
341 ALOGI("GL_MAX_TEXTURE_SIZE = %d", mMaxTextureSize);

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