HomeSort by relevance Sort by last modified time
    Searched refs:mag_filter (Results 1 - 8 of 8) sorted by null

  /frameworks/native/opengl/libagl/
TextureObjectManager.h 78 GLenum mag_filter; member in class:android::EGLTextureObject
TextureObjectManager.cpp 51 mag_filter = GL_LINEAR;
64 mag_filter = old->mag_filter;
texture.cpp 92 GGL_TEXTURE_MAG_FILTER, u.texture->mag_filter);
673 textureObject->mag_filter = param;
791 GGL_TEXTURE_MAG_FILTER, u.texture->mag_filter);
    [all...]
  /system/core/libpixelflinger/
picker.cpp 149 if (tx.mag_filter == GGL_LINEAR) {
buffer.cpp 52 t.mag_filter = GGL_NEAREST;
pixelflinger.cpp 433 what = &c->activeTMU->mag_filter;
scanline.cpp 703 if (tx.mag_filter == GGL_NEAREST &&
    [all...]
  /system/core/include/private/pixelflinger/
ggl_context.h 396 uint16_t mag_filter; member in struct:android::texture_t

Completed in 61 milliseconds