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  /external/skia/include/gpu/gl/
SkNullGLContext.h 18 virtual void makeCurrent() const SK_OVERRIDE {};
SkMesaGLContext.h 24 virtual void makeCurrent() const SK_OVERRIDE;
SkGLContext.h 33 virtual void makeCurrent() const = 0;
SkNativeGLContext.h 33 virtual void makeCurrent() const SK_OVERRIDE;
  /external/skia/bench/
BenchGpuTimer_gl.cpp 14 glctx->makeCurrent();
27 fContext->makeCurrent();
35 fContext->makeCurrent();
48 fContext->makeCurrent();
  /external/webkit/Source/WebCore/platform/graphics/openvg/
SharedResourceOpenVG.cpp 34 EGLDisplayOpenVG::current()->sharedPlatformSurface()->makeCurrent();
PainterOpenVG.cpp 432 m_surface->makeCurrent();
485 m_surface->makeCurrent();
497 m_surface->makeCurrent();
534 m_surface->makeCurrent();
549 m_surface->makeCurrent();
564 m_surface->makeCurrent();
580 m_surface->makeCurrent();
589 m_surface->makeCurrent();
599 m_surface->makeCurrent();
609 m_surface->makeCurrent();
    [all...]
SurfaceOpenVG.h 79 * to ensure this is to call surface->sharedSurface()->makeCurrent() if you
120 void makeCurrent(MakeCurrentMode mode = ApplyPainterStateOnSurfaceSwitch);
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContext3DQt.cpp 330 m_glWidget->makeCurrent();
450 m_glWidget->makeCurrent();
485 m_glWidget->makeCurrent();
553 m_glWidget->makeCurrent();
644 m_internal->m_glWidget->makeCurrent();
649 m_internal->m_glWidget->makeCurrent();
681 m_internal->m_glWidget->makeCurrent();
689 m_internal->m_glWidget->makeCurrent();
700 m_internal->m_glWidget->makeCurrent();
707 m_internal->m_glWidget->makeCurrent();
    [all...]
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
main.h 29 void makeCurrent(Context *context, egl::Display *display, egl::Surface *surface);
main.cpp 76 void makeCurrent(Context *context, egl::Display *display, egl::Surface *surface)
85 context->makeCurrent(display, surface);
  /external/skia/src/gpu/mac/
SkNativeGLContext_mac.cpp 72 void SkNativeGLContext::makeCurrent() const {
  /external/skia/src/gpu/android/
SkNativeGLContext_android.cpp 100 void SkNativeGLContext::makeCurrent() const {
  /external/skia/src/gpu/mesa/
SkMesaGLContext.cpp 96 void SkMesaGLContext::makeCurrent() const {
  /external/skia/tests/
Test.cpp 93 gGLContext.get()->makeCurrent();
  /external/webkit/Source/WebCore/platform/image-decoders/openvg/
ImageDecoderOpenVG.cpp 44 EGLDisplayOpenVG::current()->sharedPlatformSurface()->makeCurrent();
  /sdk/emulator/opengl/tests/ut_renderer/
Renderer.h 46 int makeCurrent(RenderingThread *thread,
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/system/lwjgl/
LwjglOffscreenBuffer.java 83 pbuffer.makeCurrent();
117 pbuffer.makeCurrent();
LwjglCanvas.java 336 pbuffer.makeCurrent();
345 pbuffer.makeCurrent();
  /frameworks/native/services/surfaceflinger/DisplayHardware/
DisplayHardware.h 85 void makeCurrent() const;
  /sdk/emulator/opengl/host/libs/Translator/EGL/
EglOsApi.h 45 bool makeCurrent(EGLNativeInternalDisplayType dpy,EglSurface* read,EglSurface* draw,EGLNativeContextType);
  /cts/tests/tests/effect/src/android/effect/cts/
GLEnv.java 70 public void makeCurrent() {
EffectTest.java 44 mEnv.makeCurrent();
  /external/skia/src/gpu/win/
SkNativeGLContext_win.cpp 133 void SkNativeGLContext::makeCurrent() const {
  /external/jmonkeyengine/engine/src/core/com/jme3/material/
Technique.java 169 * call {@link #makeCurrent(com.jme3.asset.AssetManager) } on this
184 public void makeCurrent(AssetManager assetManager) {

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