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    Searched refs:masking (Results 1 - 3 of 3) sorted by null

  /frameworks/av/media/libstagefright/codecs/mp3dec/src/
pvmp3_crc.cpp 146 uint32 masking = 1 << length; local
148 while ((masking >>= 1))
152 if (!carry ^ !(data & masking))
  /system/core/libpixelflinger/codeflinger/
GGLAssembler.cpp 155 const int masking = GGL_READ_NEEDS(MASK_ARGB, needs.n); local
163 info.masked = !!(masking & mask);
239 // blending / logic_op / masking need the framebuffer
299 // masking
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