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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
TerrainPatch.java 70 * The LOD value is most detailed at zero. It gets less detailed the higher the LOD value until you reach maxLod, which
84 private int maxLod = -1;
224 if (maxLod < 0)
225 maxLod = Math.max(1, (int) (FastMath.log(size-1)/FastMath.log(2)) -1); // -1 forces our minimum of 4 triangles wide
227 return maxLod;
676 maxLod = -1; // reset it
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TerrainQuad.java 114 private int maxLod = -1;
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