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  /frameworks/native/opengl/libagl/
vertex.cpp 176 transform_t& mvit = c->transforms.mvit4;
matrix.cpp 81 c->transforms.mvit4.loadIdentity();
158 // Validate the mvit4 (user-clip planes)
592 GLfixed* const x = mvit4.matrix.m;
596 mvit4.picker();
context.h 502 transform_t mvit4; member in struct:android::gl::transform_state_t

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