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    Searched refs:native_buffer (Results 1 - 6 of 6) sorted by null

  /sdk/emulator/opengl/system/GLESv1/
gl.cpp 55 android_native_buffer_t* native_buffer = (android_native_buffer_t*)image; local
57 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
61 if (native_buffer->common.version != sizeof(android_native_buffer_t)) {
70 ((cb_handle_t *)(native_buffer->handle))->hostHandle);
81 android_native_buffer_t* native_buffer = (android_native_buffer_t*)image; local
83 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
87 if (native_buffer->common.version != sizeof(android_native_buffer_t)) {
93 ((cb_handle_t *)(native_buffer->handle))->hostHandle);
  /sdk/emulator/opengl/system/GLESv2/
gl2.cpp 55 android_native_buffer_t* native_buffer = (android_native_buffer_t*)image; local
57 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
61 if (native_buffer->common.version != sizeof(android_native_buffer_t)) {
69 rcEnc->rcBindTexture(rcEnc, ((cb_handle_t *)(native_buffer->handle))->hostHandle);
79 android_native_buffer_t* native_buffer = (android_native_buffer_t*)image; local
81 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
85 if (native_buffer->common.version != sizeof(android_native_buffer_t)) {
90 rcEnc->rcBindRenderbuffer(rcEnc, ((cb_handle_t *)(native_buffer->handle))->hostHandle);
  /frameworks/native/opengl/libagl/
TextureObjectManager.cpp 146 status_t EGLTextureObject::setImage(ANativeWindowBuffer* native_buffer)
150 sur.width = native_buffer->width;
151 sur.height= native_buffer->height;
152 sur.stride= native_buffer->stride;
153 sur.format= native_buffer->format;
156 buffer = native_buffer;
texture.cpp 128 ANativeWindowBuffer* native_buffer = u.texture->buffer; local
129 if (native_buffer) {
139 int err = module->lock(module, native_buffer->handle,
141 0, 0, native_buffer->width, native_buffer->height,
156 ANativeWindowBuffer* native_buffer = u.texture->buffer; local
157 if (native_buffer) {
166 module->unlock(module, native_buffer->handle);
    [all...]
egl.cpp 2024 ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)buffer; local
2055 ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)img; local
    [all...]
  /sdk/emulator/opengl/system/egl/
egl.cpp 1143 android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer; local
1171 android_native_buffer_t* native_buffer = (android_native_buffer_t*)img; local
    [all...]

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