/hardware/invensense/mlsdk/mllite/ |
mlMathFunc.c | 227 * @param[in] quat 4-element quaternion in fixed point. One is 2^30. 234 void inv_quaternion_to_rotation(const long *quat, long *rot) 237 inv_q29_mult(quat[1], quat[1]) + inv_q29_mult(quat[0], 238 quat[0]) - 1073741824L; 239 rot[1] = inv_q29_mult(quat[1], quat[2]) - inv_q29_mult(quat[3], quat[0]) [all...] |
mlMathFunc.h | 54 void inv_quaternion_to_rotation(const long *quat, long *rot);
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mlFIFO.c | 1699 long quat[4]; local [all...] |
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/ |
BoneContext.java | 136 DynamicArray<Number> quat = (DynamicArray<Number>) poseChannel.getFieldValue("quat");
local 139 poseTransform.setRotation(new Quaternion(quat.get(1).floatValue(), quat.get(3).floatValue(), -quat.get(2).floatValue(), quat.get(0).floatValue()));
143 poseTransform.setRotation(new Quaternion(quat.get(0).floatValue(), quat.get(1).floatValue(), quat.get(2).floatValue(), quat.get(3).floatValue())); [all...] |
/hardware/invensense/libsensors/ |
MPLSensor.cpp | 674 float quat[4]; local 679 r = inv_get_float_array(INV_QUATERNION, quat); 688 norm = quat[1] * quat[1] + quat[2] * quat[2] + quat[3] * quat[3] 695 quat[1] = quat[1] * inv_norm [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
MatParam.java | 248 Quaternion quat = (Quaternion) value; local 249 return quat.getX() + " " + quat.getY() + " " 250 + quat.getZ() + " " + quat.getW();
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
Transform.java | 146 * Stores this rotation value into the given Quaternion. If quat is null, a new Quaternion is created to 148 * @param quat The store location for this matrix's rotation. 151 public Quaternion getRotation(Quaternion quat) { 152 if (quat==null) quat=new Quaternion(); 153 quat.set(rot); 154 return quat;
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Matrix4f.java | 1709 Quaternion quat = new Quaternion(); local [all...] |
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/ |
PhysicsGhostObject.java | 188 Quaternion quat = new Quaternion(); local 189 getPhysicsRotation(objectId, quat); 190 return quat;
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PhysicsRigidBody.java | 222 Quaternion quat = new Quaternion(); local 223 getPhysicsRotation(objectId, quat); 224 return quat;
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/external/jmonkeyengine/engine/src/core/com/jme3/util/ |
BufferUtils.java | 274 * @param quat 281 public static void setInBuffer(Quaternion quat, FloatBuffer buf, 284 buf.put(quat.getX()); 285 buf.put(quat.getY()); 286 buf.put(quat.getZ()); 287 buf.put(quat.getW()); [all...] |
/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
d3drmdef.h | 373 extern LPD3DRMQUATERNION D3DRMAPI D3DRMQuaternionFromRotation(LPD3DRMQUATERNION quat,
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
D3DRMDEF.H | 373 extern LPD3DRMQUATERNION D3DRMAPI D3DRMQuaternionFromRotation(LPD3DRMQUATERNION quat,
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
TestAttachDriver.java | 243 Quaternion quat=new Quaternion(); local
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