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    Searched refs:quat (Results 1 - 14 of 14) sorted by null

  /hardware/invensense/mlsdk/mllite/
mlMathFunc.c 227 * @param[in] quat 4-element quaternion in fixed point. One is 2^30.
234 void inv_quaternion_to_rotation(const long *quat, long *rot)
237 inv_q29_mult(quat[1], quat[1]) + inv_q29_mult(quat[0],
238 quat[0]) - 1073741824L;
239 rot[1] = inv_q29_mult(quat[1], quat[2]) - inv_q29_mult(quat[3], quat[0])
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mlMathFunc.h 54 void inv_quaternion_to_rotation(const long *quat, long *rot);
mlFIFO.c 1699 long quat[4]; local
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  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/
BoneContext.java 136 DynamicArray<Number> quat = (DynamicArray<Number>) poseChannel.getFieldValue("quat"); local
139 poseTransform.setRotation(new Quaternion(quat.get(1).floatValue(), quat.get(3).floatValue(), -quat.get(2).floatValue(), quat.get(0).floatValue()));
143 poseTransform.setRotation(new Quaternion(quat.get(0).floatValue(), quat.get(1).floatValue(), quat.get(2).floatValue(), quat.get(3).floatValue()));
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  /hardware/invensense/libsensors/
MPLSensor.cpp 674 float quat[4]; local
679 r = inv_get_float_array(INV_QUATERNION, quat);
688 norm = quat[1] * quat[1] + quat[2] * quat[2] + quat[3] * quat[3]
695 quat[1] = quat[1] * inv_norm
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  /external/jmonkeyengine/engine/src/core/com/jme3/material/
MatParam.java 248 Quaternion quat = (Quaternion) value; local
249 return quat.getX() + " " + quat.getY() + " "
250 + quat.getZ() + " " + quat.getW();
  /external/jmonkeyengine/engine/src/core/com/jme3/math/
Transform.java 146 * Stores this rotation value into the given Quaternion. If quat is null, a new Quaternion is created to
148 * @param quat The store location for this matrix's rotation.
151 public Quaternion getRotation(Quaternion quat) {
152 if (quat==null) quat=new Quaternion();
153 quat.set(rot);
154 return quat;
Matrix4f.java 1709 Quaternion quat = new Quaternion(); local
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  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsGhostObject.java 188 Quaternion quat = new Quaternion(); local
189 getPhysicsRotation(objectId, quat);
190 return quat;
PhysicsRigidBody.java 222 Quaternion quat = new Quaternion(); local
223 getPhysicsRotation(objectId, quat);
224 return quat;
  /external/jmonkeyengine/engine/src/core/com/jme3/util/
BufferUtils.java 274 * @param quat
281 public static void setInBuffer(Quaternion quat, FloatBuffer buf,
284 buf.put(quat.getX());
285 buf.put(quat.getY());
286 buf.put(quat.getZ());
287 buf.put(quat.getW());
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  /external/quake/quake/src/QW/dxsdk/sdk/inc/
d3drmdef.h 373 extern LPD3DRMQUATERNION D3DRMAPI D3DRMQuaternionFromRotation(LPD3DRMQUATERNION quat,
  /external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
D3DRMDEF.H 373 extern LPD3DRMQUATERNION D3DRMAPI D3DRMQuaternionFromRotation(LPD3DRMQUATERNION quat,
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestAttachDriver.java 243 Quaternion quat=new Quaternion(); local

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