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    Searched refs:s_glSupport (Results 1 - 4 of 4) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Context.cpp 26 for(int i=0; i < s_glSupport.maxVertexAttribs;i++){
152 if (s_glSupport.GL_ARB_HALF_FLOAT_PIXEL || s_glSupport.GL_NV_HALF_FLOAT)
154 if (s_glSupport.GL_EXT_PACKED_DEPTH_STENCIL)
156 if (s_glSupport.GL_ARB_HALF_FLOAT_VERTEX)
158 if (s_glSupport.GL_OES_STANDARD_DERIVATIVES)
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLEScontext.h 153 virtual GLSupport* getCaps(){return &s_glSupport;};
165 static int getMaxLights(){return s_glSupport.maxLights;}
166 static int getMaxClipPlanes(){return s_glSupport.maxClipPlane;}
167 static int getMaxTexSize(){return s_glSupport.maxTexSize;}
168 static Version glslVersion(){return s_glSupport.glslVersion;}
169 static bool isAutoMipmapSupported(){return s_glSupport.GL_SGIS_GENERATE_MIPMAP;}
194 static GLSupport s_glSupport;
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLEScontext.cpp 90 GLSupport GLEScontext::s_glSupport;
503 s_glDispatch.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS,&s_glSupport.maxVertexAttribs);
504 s_glDispatch.glGetIntegerv(GL_MAX_CLIP_PLANES,&s_glSupport.maxClipPlane);
505 s_glDispatch.glGetIntegerv(GL_MAX_LIGHTS,&s_glSupport.maxLights);
506 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_SIZE,&s_glSupport.maxTexSize);
507 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_UNITS,&s_glSupport.maxTexUnits);
508 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS,&s_glSupport.maxTexImageUnits);
510 s_glSupport.glslVersion = Version((const char*)(glslVersion));
513 s_glSupport.GL_EXT_TEXTURE_FORMAT_BGRA8888 = true;
516 s_glSupport.GL_EXT_FRAMEBUFFER_OBJECT = true
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.cpp 31 m_texCoords = new GLESpointer[s_glSupport.maxTexUnits];
126 int maxTexUnits = s_glSupport.maxTexUnits;
276 if (s_glSupport.GL_OES_READ_FORMAT)
278 if (s_glSupport.GL_EXT_FRAMEBUFFER_OBJECT) {
282 if (s_glSupport.GL_EXT_PACKED_DEPTH_STENCIL)
284 if (s_glSupport.GL_EXT_TEXTURE_FORMAT_BGRA8888)
286 if (s_glSupport.GL_ARB_MATRIX_PALETTE && s_glSupport.GL_ARB_VERTEX_BLEND) {

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