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Searched
refs:s_mask
(Results
1 - 3
of
3
) sorted by null
/frameworks/av/media/libstagefright/codecs/aacdec/
get_tns.cpp
36
changed calculation of
s_mask
and n_mask from table-based to being
357
Int
s_mask
;
local
513
s_mask
= 2 << res_index;
534
n_mask = -((Int)tempInt &
s_mask
);
/external/aac/libAACdec/src/
aacdec_tns.cpp
185
UCHAR coef,
s_mask
;
local
197
s_mask
= sgn_mask[coef_res + 1 - coef_compress];
203
filter->Coeff[i] = (coef &
s_mask
) ? (coef | n_mask) : coef;
/external/webkit/Source/WebCore/platform/graphics/chromium/
ShaderChromium.cpp
222
m_maskSamplerLocation = context->getUniformLocation(program, "
s_mask
");
234
uniform sampler2D
s_mask
;
local
239
vec4 maskColor = texture2D(
s_mask
, v_texCoord);
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