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Searched
refs:setFallSpeed
(Results
1 - 11
of
11
) sorted by null
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsCharacter.java
142
public void
setFallSpeed
(float fallSpeed) {
144
setFallSpeed
(characterId, fallSpeed);
147
private native void
setFallSpeed
(long characterId, float fallSpeed);
304
setFallSpeed
(capsule.readFloat("fallSpeed", 55.0f));
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsCharacter.java
134
public void
setFallSpeed
(float fallSpeed) {
136
character.
setFallSpeed
(fallSpeed);
283
setFallSpeed
(capsule.readFloat("fallSpeed", 55.0f));
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestQ3.java
108
player.
setFallSpeed
(30);
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloCollision.java
105
player.
setFallSpeed
(30);
HelloTerrainCollision.java
163
player.
setFallSpeed
(30);
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
CharacterControl.java
69
control.
setFallSpeed
(getFallSpeed());
/external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainGridSerializationTest.java
68
player3.
setFallSpeed
(10);
TerrainGridTest.java
129
player3.
setFallSpeed
(10);
TerrainGridTileLoaderTest.java
126
player3.
setFallSpeed
(10);
TerrainGridAlphaMapTest.java
179
player3.
setFallSpeed
(10);
/external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_objects_PhysicsCharacter.cpp
148
* Method:
setFallSpeed
159
character->
setFallSpeed
(value);
Completed in 265 milliseconds