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    Searched refs:setStrokeShader (Results 1 - 9 of 9) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/android/context/
PlatformGraphicsContextRecording.h 67 virtual void setStrokeShader(SkShader* strokeShader);
GraphicsContextAndroid.cpp 95 pgc->setStrokeShader(grad->platformGradient());
97 pgc->setStrokeShader(pat->platformPattern(AffineTransform()));
PlatformGraphicsContext.cpp 337 setStrokeShader(0);
340 void PlatformGraphicsContext::setStrokeShader(SkShader* strokeShader)
PlatformGraphicsContextRecording.cpp 146 void PlatformGraphicsContextRecording::setStrokeShader(SkShader* strokeShader)
148 PlatformGraphicsContext::setStrokeShader(strokeShader);
149 mGraphicsOperationCollection->append(new GraphicsOperation::SetStrokeShader(strokeShader));
PlatformGraphicsContext.h 73 virtual void setStrokeShader(SkShader* strokeShader);
GraphicsOperation.h 341 class SetStrokeShader : public Operation {
343 SetStrokeShader(SkShader* strokeShader) : m_shader(strokeShader) {
346 ~SetStrokeShader() { SkSafeUnref(m_shader); }
348 context->setStrokeShader(m_shader);
  /external/webkit/Source/WebCore/platform/graphics/skia/
PlatformContextSkia.h 127 void setStrokeShader(SkShader*);
GraphicsContextSkia.cpp     [all...]
PlatformContextSkia.cpp 501 setStrokeShader(0);
514 void PlatformContextSkia::setStrokeShader(SkShader* strokeShader)

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