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  /libcore/dom/src/test/java/org/w3c/domts/
DocumentBuilderSetting.java 33 * strategy used to set or get property value.
35 private final DocumentBuilderSettingStrategy strategy; field in class:DocumentBuilderSetting
204 * @param strategy strategy, may not be null
209 DocumentBuilderSettingStrategy strategy) {
215 this.strategy = strategy;
232 return strategy.hasConflict(other.strategy);
241 return strategy.hasSetting(factory) == value
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  /libcore/luni/src/test/java/tests/org/w3c/dom/
DocumentBuilderSetting.java 33 * strategy used to set or get property value.
35 private final DocumentBuilderSettingStrategy strategy; field in class:DocumentBuilderSetting
204 * @param strategy strategy, may not be null
209 DocumentBuilderSettingStrategy strategy) {
215 this.strategy = strategy;
232 return strategy.hasConflict(other.strategy);
241 return strategy.hasSetting(factory) == value
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  /frameworks/base/core/java/android/view/
VelocityTracker.java 58 private static native int nativeInitialize(String strategy);
80 * Obtains a velocity tracker with the specified strategy.
83 * @param strategy The strategy, or null to use the default.
88 public static VelocityTracker obtain(String strategy) {
89 if (strategy == null) {
92 return new VelocityTracker(strategy);
133 private VelocityTracker(String strategy) {
134 mPtr = nativeInitialize(strategy);
135 mStrategy = strategy;
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  /external/guava/guava/src/com/google/common/hash/
BloomFilter.java 44 * A strategy to translate T instances, to {@code numHashFunctions} bit indexes.
46 interface Strategy extends java.io.Serializable {
70 * The strategy we employ to map an element T to {@code numHashFunctions} bit indexes.
72 private final Strategy strategy; field in class:BloomFilter
78 Strategy strategy) {
83 this.strategy = strategy;
91 return strategy.mightContain(object, funnel, numHashFunctions, bits)
220 final Strategy strategy; field in class:BloomFilter.SerialForm
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  /libcore/luni/src/main/java/java/util/zip/
Deflater.java 72 * The default compression strategy.
82 * A compression strategy.
87 * A compression strategy.
140 private int strategy = DEFAULT_STRATEGY; field in class:Deflater
154 * level. The strategy can be specified with {@link #setStrategy}. A
164 * level {@code level}. The strategy can be specified with {@link #setStrategy}.
179 * header. The strategy can be specified using {@link #setStrategy}.
191 streamHandle = createStream(compressLevel, strategy, noHeader);
350 * previously made settings for the compression strategy or level. This
406 setLevelsImpl(compressLevel, strategy, streamHandle)
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  /hardware/msm7k/libaudio-qdsp5v2/
AudioPolicyManager.cpp 52 uint32_t AudioPolicyManager::getDeviceForStrategy(routing_strategy strategy, bool fromCache)
57 device = mDeviceForStrategy[strategy];
58 ALOGV("getDeviceForStrategy() from cache strategy %d, device %x", strategy, device);
62 switch (strategy) {
65 // when off call, DTMF strategy follows the same rules as MEDIA strategy
73 // for phone strategy, we first consider the forced use and then the available devices by order
77 if (mPhoneState != AudioSystem::MODE_IN_CALL || strategy != STRATEGY_DTMF) {
104 // - phone strategy should route STREAM_VOICE_CALL to A2D
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AudioPolicyManager.h 49 // return appropriate device for streams handled by the specified strategy according to current
51 virtual uint32_t getDeviceForStrategy(routing_strategy strategy, bool fromCache = true);
  /external/chromium/chrome/browser/renderer_host/
web_cache_manager.cc 88 // Revise our allocation strategy to account for this new renderer.
215 AllocationStrategy* strategy) {
216 DCHECK(strategy);
244 AddToStrategy(active_renderers_, active_tactic, active_extra, strategy);
245 AddToStrategy(inactive_renderers_, inactive_tactic, inactive_extra, strategy);
247 // We succeeded in computing an allocation strategy.
254 AllocationStrategy* strategy) {
255 DCHECK(strategy);
274 // Record the allocation in our strategy.
275 strategy->push_back(Allocation(*iter, cache_size))
357 AllocationStrategy strategy; local
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web_cache_manager_unittest.cc 64 std::list< std::pair<int,size_t> >* strategy) {
70 strategy);
76 std::list< std::pair<int,size_t> >* strategy) {
80 strategy);
233 AllocationStrategy strategy; local
240 &strategy));
241 EXPECT_TRUE(strategy.empty());
248 &strategy));
249 EXPECT_EQ(2U, strategy.size());
251 AllocationStrategy::iterator iter = strategy.begin()
279 AllocationStrategy strategy; local
284 &strategy); local
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web_cache_manager.h 90 // An allocation strategy is a list of allocations specifying the resources
107 // The various tactics used as part of an allocation strategy. To decide
112 // Determining a resource allocation strategy amounts to picking a tactic
136 // Helper functions for devising an allocation strategy
149 // Attempt to use the specified tactics to compute an allocation strategy
150 // and place the result in |strategy|. |active_stats| and |inactive_stats|
155 // |strategy| on failure.
160 AllocationStrategy* strategy);
163 // |tactic| and add the result to |strategy|. Any |extra_bytes_to_allocate|
168 AllocationStrategy* strategy);
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  /hardware/msm7k/libaudio-qsd8k/
AudioPolicyManager.h 49 // return appropriate device for streams handled by the specified strategy according to current
51 virtual uint32_t getDeviceForStrategy(routing_strategy strategy, bool fromCache = true);
AudioPolicyManager.cpp 52 uint32_t AudioPolicyManager::getDeviceForStrategy(routing_strategy strategy, bool fromCache)
57 device = mDeviceForStrategy[strategy];
58 ALOGV("getDeviceForStrategy() from cache strategy %d, device %x", strategy, device);
62 switch (strategy) {
65 // when off call, DTMF strategy follows the same rules as MEDIA strategy
73 // for phone strategy, we first consider the forced use and then the available devices by order
77 if (mPhoneState != AudioSystem::MODE_IN_CALL || strategy != STRATEGY_DTMF) {
104 // - phone strategy should route STREAM_VOICE_CALL to A2D
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