HomeSort by relevance Sort by last modified time
    Searched refs:surf (Results 1 - 25 of 31) sorted by null

1 2

  /external/quake/quake/src/QW/client/
r_light.c 73 msurface_t *surf; local
94 surf = cl.worldmodel->surfaces + node->firstsurface;
95 for (i=0 ; i<node->numsurfaces ; i++, surf++)
97 if (surf->dlightframe != r_dlightframecount)
99 surf->dlightbits = 0;
100 surf->dlightframe = r_dlightframecount;
102 surf->dlightbits |= bit;
148 msurface_t *surf; local
185 surf = cl.worldmodel->surfaces + node->firstsurface;
186 for (i=0 ; i<node->numsurfaces ; i++, surf++
    [all...]
r_edge.c 42 // surfaces are generated in back to front order by the bsp, so if a surf
73 void R_TrailingEdge (surf_t *surf, edge_t *edge);
304 surf_t *surf; local
310 surf = surfaces[1].next;
312 if (iu > surf->last_u)
315 span->u = surf->last_u;
318 span->pnext = surf->spans;
319 surf->spans = span;
325 surf->spanstate = 0;
326 surf = surf->next
339 surf_t *surf, *surf2; local
463 surf_t *surf, *surf2; local
591 surf_t *surf; local
    [all...]
gl_rlight.c 193 msurface_t *surf; local
214 surf = cl.worldmodel->surfaces + node->firstsurface;
215 for (i=0 ; i<node->numsurfaces ; i++, surf++)
217 if (surf->dlightframe != r_dlightframecount)
219 surf->dlightbits = 0;
220 surf->dlightframe = r_dlightframecount;
222 surf->dlightbits |= bit;
274 msurface_t *surf; local
313 surf = cl.worldmodel->surfaces + node->firstsurface;
314 for (i=0 ; i<node->numsurfaces ; i++, surf++
    [all...]
r_surf.c 63 msurface_t *surf; local
73 surf = r_drawsurf.surf;
74 smax = (surf->extents[0]>>4)+1;
75 tmax = (surf->extents[1]>>4)+1;
76 tex = surf->texinfo;
80 if ( !(surf->dlightbits & (1<<lnum) ) )
84 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) -
85 surf->plane->dist;
95 surf->plane->normal[i]*dist
140 msurface_t *surf; local
    [all...]
gl_rsurf.c 68 void R_AddDynamicLights (msurface_t *surf)
79 smax = (surf->extents[0]>>4)+1;
80 tmax = (surf->extents[1]>>4)+1;
81 tex = surf->texinfo;
85 if ( !(surf->dlightbits & (1<<lnum) ) )
89 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) -
90 surf->plane->dist;
100 surf->plane->normal[i]*dist;
106 local[0] -= surf->texturemins[0];
107 local[1] -= surf->texturemins[1]
1222 msurface_t *surf, **mark; local
    [all...]
r_bsp.c 453 msurface_t *surf, **mark; local
563 surf = cl.worldmodel->surfaces + node->firstsurface;
569 if ((surf->flags & SURF_PLANEBACK) &&
570 (surf->visframe == r_framecount))
580 pbtofpolys[numbtofpolys].psurf = surf;
586 R_RenderPoly (surf, clipflags);
591 R_RenderFace (surf, clipflags);
595 surf++;
602 if (!(surf->flags & SURF_PLANEBACK) &&
603 (surf->visframe == r_framecount)
    [all...]
d_iface.h 195 msurface_t *surf; // description for surface to generate member in struct:__anon11541
d_edge.c 83 void D_DrawSolidSurface (surf_t *surf, int color)
90 for (span=surf->spans ; span ; span=span->pnext)
glquake2.h 99 msurface_t *surf; // description for surface to generate member in struct:__anon11574
d_surf.c 330 r_drawsurf.surf = surface;
glquake.h 145 msurface_t *surf; // description for surface to generate member in struct:__anon11571
  /external/quake/quake/src/WinQuake/
r_light.cpp 73 msurface_t *surf; local
94 surf = cl.worldmodel->surfaces + node->firstsurface;
95 for (i=0 ; i<node->numsurfaces ; i++, surf++)
97 if (surf->dlightframe != r_dlightframecount)
99 surf->dlightbits = 0;
100 surf->dlightframe = r_dlightframecount;
102 surf->dlightbits |= bit;
148 msurface_t *surf; local
185 surf = cl.worldmodel->surfaces + node->firstsurface;
186 for (i=0 ; i<node->numsurfaces ; i++, surf++)
    [all...]
r_edge.cpp 42 // surfaces are generated in back to front order by the bsp, so if a surf
73 void R_TrailingEdge (surf_t *surf, edge_t *edge);
304 surf_t *surf; local
310 surf = surfaces[1].next;
312 if (iu > surf->last_u)
315 span->u = surf->last_u;
318 span->pnext = surf->spans;
319 surf->spans = span;
325 surf->spanstate = 0;
326 surf = surf->next;
339 surf_t *surf, *surf2; local
463 surf_t *surf, *surf2; local
591 surf_t *surf; local
    [all...]
gl_rlight.cpp 196 msurface_t *surf; local
217 surf = cl.worldmodel->surfaces + node->firstsurface;
218 for (i=0 ; i<node->numsurfaces ; i++, surf++)
220 if (surf->dlightframe != r_dlightframecount)
222 surf->dlightbits = 0;
223 surf->dlightframe = r_dlightframecount;
225 surf->dlightbits |= bit;
277 msurface_t *surf; local
316 surf = cl.worldmodel->surfaces + node->firstsurface;
317 for (i=0 ; i<node->numsurfaces ; i++, surf++)
    [all...]
r_surf.cpp 63 msurface_t *surf; local
73 surf = r_drawsurf.surf;
74 smax = (surf->extents[0]>>4)+1;
75 tmax = (surf->extents[1]>>4)+1;
76 tex = surf->texinfo;
80 if ( !(surf->dlightbits & (1<<lnum) ) )
84 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) -
85 surf->plane->dist;
95 surf->plane->normal[i]*dist;
157 msurface_t *surf; local
    [all...]
r_bsp.cpp 453 msurface_t *surf, **mark; local
563 surf = cl.worldmodel->surfaces + node->firstsurface;
569 if ((surf->flags & SURF_PLANEBACK) &&
570 (surf->visframe == r_framecount))
580 pbtofpolys[numbtofpolys].psurf = surf;
586 R_RenderPoly (surf, clipflags);
591 R_RenderFace (surf, clipflags);
595 surf++;
602 if (!(surf->flags & SURF_PLANEBACK) &&
603 (surf->visframe == r_framecount))
    [all...]
gl_rsurf.cpp 68 void R_AddDynamicLights (msurface_t *surf)
79 smax = (surf->extents[0]>>4)+1;
80 tmax = (surf->extents[1]>>4)+1;
81 tex = surf->texinfo;
85 if ( !(surf->dlightbits & (1<<lnum) ) )
89 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) -
90 surf->plane->dist;
100 surf->plane->normal[i]*dist;
106 local[0] -= surf->texturemins[0];
107 local[1] -= surf->texturemins[1]
1292 msurface_t *surf, **mark; local
    [all...]
d_iface.h 196 msurface_t *surf; // description for surface to generate member in struct:__anon11824
d_edge.cpp 83 void D_DrawSolidSurface (surf_t *surf, int color)
90 for (span=surf->spans ; span ; span=span->pnext)
  /gdk/samples/quake/jni/
gl_rlight.cpp 196 msurface_t *surf; local
217 surf = cl.worldmodel->surfaces + node->firstsurface;
218 for (i=0 ; i<node->numsurfaces ; i++, surf++)
220 if (surf->dlightframe != r_dlightframecount)
222 surf->dlightbits = 0;
223 surf->dlightframe = r_dlightframecount;
225 surf->dlightbits |= bit;
277 msurface_t *surf; local
316 surf = cl.worldmodel->surfaces + node->firstsurface;
317 for (i=0 ; i<node->numsurfaces ; i++, surf++
    [all...]
gl_rsurf.cpp 68 void R_AddDynamicLights (msurface_t *surf)
79 smax = (surf->extents[0]>>4)+1;
80 tmax = (surf->extents[1]>>4)+1;
81 tex = surf->texinfo;
85 if ( !(surf->dlightbits & (1<<lnum) ) )
89 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) -
90 surf->plane->dist;
100 surf->plane->normal[i]*dist;
106 local[0] -= surf->texturemins[0];
107 local[1] -= surf->texturemins[1]
1292 msurface_t *surf, **mark; local
    [all...]
  /hardware/ril/reference-ril/
Android.mk 26 ifeq ($(TARGET_DEVICE),surf)
  /external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
Surface.cpp 317 Surface* surf = reinterpret_cast<Surface*>(GetProp(hwnd, kSurfaceProperty)); local
318 if(surf) {
319 surf->checkForOutOfDateSwapChain();
  /external/qemu/android/skin/
surface.c 58 SkinSurface* surf = *psurface; local
59 if (surf) {
60 if (--surf->refcount <= 0)
61 skin_surface_free(surf);
  /external/dnsmasq/src/
util.c 17 /* The SURF random number generator was taken from djbdns-1.05, by
44 /* SURF random number generator */
67 static void surf(void) function
92 surf();

Completed in 334 milliseconds

1 2