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  /frameworks/native/opengl/libagl/
matrix.cpp 643 c->viewport.surfaceport.x = x;
644 c->viewport.surfaceport.y = y;
673 x += c->viewport.surfaceport.x;
674 y += c->viewport.surfaceport.y;
693 x += c->viewport.surfaceport.x;
694 y += c->viewport.surfaceport.y;
context.h 523 } surfaceport; member in struct:android::gl::viewport_t

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