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    Searched refs:texInternalFormat (Results 1 - 3 of 3) sorted by null

  /sdk/emulator/opengl/host/libs/libOpenglRender/
ColorBuffer.cpp 31 GLenum texInternalFormat = 0;
36 texInternalFormat = GL_RGB;
42 texInternalFormat = GL_RGBA;
59 int nComp = (texInternalFormat == GL_RGB ? 3 : 4);
64 s_gl.glTexImage2D(GL_TEXTURE_2D, 0, texInternalFormat,
66 texInternalFormat,
80 s_gl.glTexImage2D(GL_TEXTURE_2D, 0, texInternalFormat,
82 texInternalFormat,
92 cb->m_internalFormat = texInternalFormat;
  /external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.h 506 bool isTexInternalFormatColorBufferCombinationValid(GC3Denum texInternalFormat,
WebGLRenderingContext.cpp     [all...]

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