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Searched
refs:textures_base
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/core/jni/
android_opengl_GLES10.cpp
407
GLuint *
textures_base
= (GLuint *) 0;
local
424
textures_base
= (GLuint *)
426
textures =
textures_base
+ offset;
434
if (
textures_base
) {
435
_env->ReleasePrimitiveArrayCritical(textures_ref,
textures_base
,
873
GLuint *
textures_base
= (GLuint *) 0;
local
893
textures_base
= (GLuint *)
895
textures =
textures_base
+ offset;
903
if (
textures_base
) {
904
_env->ReleasePrimitiveArrayCritical(textures_ref,
textures_base
,
[
all
...]
android_opengl_GLES20.cpp
687
GLuint *
textures_base
= (GLuint *) 0;
local
704
textures_base
= (GLuint *)
706
textures =
textures_base
+ offset;
714
if (
textures_base
) {
715
_env->ReleasePrimitiveArrayCritical(textures_ref,
textures_base
,
1106
GLuint *
textures_base
= (GLuint *) 0;
local
1126
textures_base
= (GLuint *)
1128
textures =
textures_base
+ offset;
1136
if (
textures_base
) {
1137
_env->ReleasePrimitiveArrayCritical(textures_ref,
textures_base
,
[
all
...]
com_google_android_gles_jni_GLImpl.cpp
533
GLuint *
textures_base
= (GLuint *) 0;
local
550
textures_base
= (GLuint *)
552
textures =
textures_base
+ offset;
560
if (
textures_base
) {
561
_env->ReleasePrimitiveArrayCritical(textures_ref,
textures_base
,
999
GLuint *
textures_base
= (GLuint *) 0;
local
1019
textures_base
= (GLuint *)
1021
textures =
textures_base
+ offset;
1029
if (
textures_base
) {
1030
_env->ReleasePrimitiveArrayCritical(textures_ref,
textures_base
,
[
all
...]
Completed in 609 milliseconds