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  /frameworks/base/telephony/java/com/android/internal/telephony/cat/
ToneSettings.java 28 public Tone tone; field in class:ToneSettings
31 public ToneSettings(Duration duration, Tone tone, boolean vibrate) {
33 this.tone = tone;
39 tone = in.readParcelable(null);
49 dest.writeParcelable(tone, 0);
CommandParams.java 88 Tone tone, Duration duration, boolean vibrate) {
91 this.settings = new ToneSettings(duration, tone, vibrate);
CommandParamsFactory.java 306 // parse tone duration
772 Tone tone = null; local
777 ComprehensionTlv ctlv = searchForTag(ComprehensionTlvTag.TONE, ctlvs);
785 tone = Tone.fromInt(toneVal);
797 // parse tone duration
812 mCmdParams = new PlayToneParams(cmdDet, textMsg, tone, duration, vibrate);
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  /packages/apps/Stk/src/com/android/stk/
TonePlayer.java 23 import com.android.internal.telephony.cat.Tone;
30 private static final HashMap<Tone, Integer> mToneMap = new HashMap<Tone, Integer>();
33 // Map STK tone ids to the system tone ids.
34 mToneMap.put(Tone.DIAL, ToneGenerator.TONE_SUP_DIAL);
35 mToneMap.put(Tone.BUSY, ToneGenerator.TONE_SUP_BUSY);
36 mToneMap.put(Tone.CONGESTION, ToneGenerator.TONE_SUP_CONGESTION);
37 mToneMap.put(Tone.RADIO_PATH_ACK, ToneGenerator.TONE_SUP_RADIO_ACK);
38 mToneMap.put(Tone.RADIO_PATH_NOT_AVAILABLE, ToneGenerator.TONE_SUP_RADIO_NOTAVAIL)
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ToneDialog.java 34 * Activity used for PLAY TONE command.
59 // Message id to signal tone duration timeout.
85 // Start playing tone and vibration
87 player.play(settings.tone);
124 settings = intent.getParcelableExtra("TONE");
  /external/icu4c/layout/
ThaiShaping.cpp 63 LEUnicode ThaiShaping::lowerRightTone(LEUnicode tone, le_uint8 glyphSet)
72 if (tone >= CH_MAITAIKHU && tone <= CH_NIKHAHIT) {
73 return lowerRightTones[glyphSet][tone - CH_MAITAIKHU];
76 return tone;
79 LEUnicode ThaiShaping::lowerLeftTone(LEUnicode tone, le_uint8 glyphSet)
88 if (tone >= CH_MAITAIKHU && tone <= CH_NIKHAHIT) {
89 return lowerLeftTones[glyphSet][tone - CH_MAITAIKHU];
92 return tone;
    [all...]
ThaiShaping.h 94 static LEUnicode lowerRightTone(LEUnicode tone, le_uint8 glyphSet);
95 static LEUnicode lowerLeftTone(LEUnicode tone, le_uint8 glyphSet);
96 static LEUnicode upperLeftTone(LEUnicode tone, le_uint8 glyphSet);
  /external/jmonkeyengine/engine/src/core/com/jme3/post/
HDRRenderer.java 78 private Material tone; field in class:HDRRenderer
237 tone.setFloat("A", exposure);
238 tone.setFloat("White", whiteLevel);
239 tone.setTexture("Lum", scene1[oppSrc]);
240 tone.setTexture("Lum2", scene1[curSrc]);
241 tone.setFloat("BlendFactor", blendFactor);
242 renderProcessing(r, out, tone);
271 tone.setTexture("Texture", mainScene);
322 tone = new Material(manager, "Common/MatDefs/Hdr/ToneMap.j3md");
323 tone.setFloat("A", 0.18f);
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  /frameworks/av/media/libstagefright/codecs/amrnb/common/include/
vad1.h 115 /* Note that each of the following three variables (vadreg, pitch and tone)
120 Word16 tone; /* flags for tone detection */ member in struct:__anon16443
  /hardware/libhardware_legacy/audio/
AudioPolicyCompatClient.h 71 virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream);
AudioPolicyCompatClient.cpp 130 status_t AudioPolicyCompatClient::startTone(ToneGenerator::tone_type tone,
  /external/bluetooth/bluez/audio/
telephony-dummy.c 148 void telephony_transmit_dtmf_req(void *telephony_device, char tone)
150 DBG("telephony-dummy: transmit dtmf: %c", tone);
telephony.h 159 void telephony_transmit_dtmf_req(void *telephony_device, char tone);
telephony-ofono.c 416 void telephony_transmit_dtmf_req(void *telephony_device, char tone)
421 DBG("telephony-ofono: transmit dtmf: %c", tone);
429 tone_string = g_strdup_printf("%c", tone);
    [all...]
headset.c 218 g_string_append(gstr, "\"In-band ring tone capability\" ");
1023 char tone; local
1026 error("Too short string for DTMF tone");
1030 tone = buf[7];
1031 if (tone >= '#' && tone <= 'D')
1032 telephony_transmit_dtmf_req(device, tone);
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telephony-maemo5.c 674 void telephony_transmit_dtmf_req(void *telephony_device, char tone)
677 char buf[2] = { tone, '\0' }, *buf_ptr = buf;
    [all...]
telephony-maemo6.c 703 void telephony_transmit_dtmf_req(void *telephony_device, char tone)
706 char buf[2] = { tone, '\0' }, *buf_ptr = buf;
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  /frameworks/av/media/libstagefright/codecs/amrnb/common/src/
vad1.cpp 707 tone: flags indicating presence of a tone
778 /* if fullband pitch or tone have been detected for a while, initialize stat_count */
780 ((Word16)(st->tone & 0x7c00) == 0x7c00))
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  /packages/apps/Phone/src/com/android/phone/
EmergencyDialer.java 81 /** The DTMF tone volume relative to other sounds in the stream */
196 // a local audio signal, and is not as important as the dtmf tone itself.
202 Log.w(LOG_TAG, "Exception caught while creating local tone generator: " + e);
434 // retrieve the DTMF tone play back setting.
442 // a local audio signal, and is not as important as the dtmf tone itself.
449 Log.w(LOG_TAG, "Exception caught while creating local tone generator: " + e);
511 * Plays the specified tone for TONE_LENGTH_MS milliseconds.
513 * The tone is played locally, using the audio stream for phone calls.
517 * @param tone a tone code from {@link ToneGenerator
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  /hardware/libhardware_legacy/include/hardware_legacy/
AudioPolicyInterface.h 234 // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
236 virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream) = 0;
  /external/chromium/third_party/libjingle/source/talk/session/phone/
call.cc 345 // Check to see if we have a queued tone
349 int tone = queued_dtmf_.front(); local
352 LOG(LS_INFO) << "Call::ContinuePlayDTMF(" << tone << ")";
357 voice_channel->PressDTMF(tone, true);
361 // Post a message to play the next tone or at least clear the playing_dtmf_
  /hardware/libhardware/include/hardware/
audio_policy.h 342 /* request the playback of a tone on the specified stream.
347 audio_policy_tone_t tone,
  /packages/apps/Contacts/src/com/android/contacts/dialpad/
DialpadFragment.java 100 /** The DTMF tone volume relative to other sounds in the stream */
502 // retrieve the DTMF tone play back setting.
514 // a local audio signal, and is not as important as the dtmf tone itself.
520 Log.w(TAG, "Exception caught while creating local tone generator: " + e);
588 // Make sure we don't leave this activity with a tone still playing.
785 * When a key is pressed, we start playing DTMF tone, do vibration, and enter the digit
786 * immediately. When a key is released, we stop the tone. Note that the "key press" event will
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  /frameworks/av/services/audioflinger/
AudioPolicyService.cpp 68 // start tone playback thread
663 ALOGV("AudioCommandThread() processing start tone %d on stream %d",
673 ALOGV("AudioCommandThread() processing stop tone");
784 ALOGV("AudioCommandThread() adding tone start type %d, stream %d", type, stream);
796 ALOGV("AudioCommandThread() adding tone stop");
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AudioPolicyService.h 135 virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
145 // Thread used for tone playback and to send audio config commands to audio flinger
146 // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because startTone()
147 // and stopTone() are normally called with mLock locked and requesting a tone start or stop will cause
155 // commands for tone AudioCommand
185 // descriptor for requested tone playback event
204 ToneGenerator::tone_type mType; // tone type (START_TONE only)
229 ToneGenerator *mpToneGenerator; // the tone generator
315 sp<AudioCommandThread> mTonePlaybackThread; // tone playback thread

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