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Searched
refs:transformMatrix
(Results
1 - 14
of
14
) sorted by null
/packages/apps/LegacyCamera/src/com/android/camera/panorama/
MosaicRendererSurfaceViewRenderer.java
72
public void preprocess(float[]
transformMatrix
) {
73
MosaicRenderer.preprocess(
transformMatrix
);
MosaicRendererSurfaceView.java
339
public void preprocess(final float[]
transformMatrix
) {
344
mRenderer.preprocess(
transformMatrix
);
/cts/tests/tests/graphics2/src/android/graphics2/cts/
TextureViewCameraActivity.java
106
Matrix
transformMatrix
= mTextureView.getTransform(null);
108
transformMatrix
.setRotate(mRotation, mWidth/2, mHeight/2);
109
mTextureView.setTransform(
transformMatrix
);
/external/webkit/Source/WebCore/platform/graphics/android/layers/
AndroidAnimation.cpp
298
TransformationMatrix
transformMatrix
;
317
progress)->apply(
transformMatrix
, size);
322
toValue->value()->apply(size,
transformMatrix
);
324
transformMatrix
.blend(source, progress);
328
layer->setTransform(
transformMatrix
);
/frameworks/base/libs/hwui/
Program.cpp
154
const mat4&
transformMatrix
, bool offset) {
164
t.multiply(
transformMatrix
);
Program.h
337
const mat4&
transformMatrix
, bool offset = false);
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
GLUtils.h
86
static void convertToTransformationMatrix(const float* matrix, TransformationMatrix&
transformMatrix
);
GLUtils.cpp
596
void GLUtils::convertToTransformationMatrix(const float* matrix, TransformationMatrix&
transformMatrix
)
598
transformMatrix
.setMatrix(
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Camera.java
104
mData.
transformMatrix
= mTransform.getRSData().getAllocation();
LightBase.java
76
mFieldData.
transformMatrix
= mTransform.getRSData().getAllocation();
Renderable.java
213
mData.
transformMatrix
= mTransform.getRSData().getAllocation();
/external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9/
3d-raytrace.js
99
function
transformMatrix
(self, v) {
277
this.directions[0] =
transformMatrix
(m, this.directions[0]);
278
this.directions[1] =
transformMatrix
(m, this.directions[1]);
279
this.directions[2] =
transformMatrix
(m, this.directions[2]);
280
this.directions[3] =
transformMatrix
(m, this.directions[3]);
/external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/
3d-raytrace.js
99
function
transformMatrix
(self, v) {
277
this.directions[0] =
transformMatrix
(m, this.directions[0]);
278
this.directions[1] =
transformMatrix
(m, this.directions[1]);
279
this.directions[2] =
transformMatrix
(m, this.directions[2]);
280
this.directions[3] =
transformMatrix
(m, this.directions[3]);
/external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsLayerQt.cpp
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