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    Searched refs:transformMatrix (Results 1 - 14 of 14) sorted by null

  /packages/apps/LegacyCamera/src/com/android/camera/panorama/
MosaicRendererSurfaceViewRenderer.java 72 public void preprocess(float[] transformMatrix) {
73 MosaicRenderer.preprocess(transformMatrix);
MosaicRendererSurfaceView.java 339 public void preprocess(final float[] transformMatrix) {
344 mRenderer.preprocess(transformMatrix);
  /cts/tests/tests/graphics2/src/android/graphics2/cts/
TextureViewCameraActivity.java 106 Matrix transformMatrix = mTextureView.getTransform(null);
108 transformMatrix.setRotate(mRotation, mWidth/2, mHeight/2);
109 mTextureView.setTransform(transformMatrix);
  /external/webkit/Source/WebCore/platform/graphics/android/layers/
AndroidAnimation.cpp 298 TransformationMatrix transformMatrix;
317 progress)->apply(transformMatrix, size);
322 toValue->value()->apply(size, transformMatrix);
324 transformMatrix.blend(source, progress);
328 layer->setTransform(transformMatrix);
  /frameworks/base/libs/hwui/
Program.cpp 154 const mat4& transformMatrix, bool offset) {
164 t.multiply(transformMatrix);
Program.h 337 const mat4& transformMatrix, bool offset = false);
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
GLUtils.h 86 static void convertToTransformationMatrix(const float* matrix, TransformationMatrix& transformMatrix);
GLUtils.cpp 596 void GLUtils::convertToTransformationMatrix(const float* matrix, TransformationMatrix& transformMatrix)
598 transformMatrix.setMatrix(
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Camera.java 104 mData.transformMatrix = mTransform.getRSData().getAllocation();
LightBase.java 76 mFieldData.transformMatrix = mTransform.getRSData().getAllocation();
Renderable.java 213 mData.transformMatrix = mTransform.getRSData().getAllocation();
  /external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9/
3d-raytrace.js 99 function transformMatrix(self, v) {
277 this.directions[0] = transformMatrix(m, this.directions[0]);
278 this.directions[1] = transformMatrix(m, this.directions[1]);
279 this.directions[2] = transformMatrix(m, this.directions[2]);
280 this.directions[3] = transformMatrix(m, this.directions[3]);
  /external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/
3d-raytrace.js 99 function transformMatrix(self, v) {
277 this.directions[0] = transformMatrix(m, this.directions[0]);
278 this.directions[1] = transformMatrix(m, this.directions[1]);
279 this.directions[2] = transformMatrix(m, this.directions[2]);
280 this.directions[3] = transformMatrix(m, this.directions[3]);
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsLayerQt.cpp     [all...]

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