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    Searched refs:transform_t (Results 1 - 6 of 6) sorted by null

  /frameworks/native/opengl/libagl/
context.h 51 struct transform_t;
212 void (*mvp_transform)(transform_t const*, vec4_t*, vec4_t const*);
213 void (*mv_transform)(transform_t const*, vec4_t*, vec4_t const*);
214 void (*tex_transform[2])(transform_t const*, vec4_t*, vec4_t const*);
413 struct transform_t { struct in namespace:android::gl
423 void (*point2)(transform_t const* t, vec4_t*, vec4_t const*);
424 void (*point3)(transform_t const* t, vec4_t*, vec4_t const*);
425 void (*point4)(transform_t const* t, vec4_t*, vec4_t const*);
427 void (*pointv[3])(transform_t const* t, vec4_t*, vec4_t const*);
435 struct mvui_transform_t : public transform_t
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matrix.cpp 51 static void point2__nop(transform_t const*, vec4_t* c, vec4_t const* o);
52 static void point3__nop(transform_t const*, vec4_t* c, vec4_t const* o);
53 static void point4__nop(transform_t const*, vec4_t* c, vec4_t const* o);
54 static void normal__nop(transform_t const*, vec4_t* c, vec4_t const* o);
55 static void point2__generic(transform_t const*, vec4_t* c, vec4_t const* o);
56 static void point3__generic(transform_t const*, vec4_t* c, vec4_t const* o);
57 static void point4__generic(transform_t const*, vec4_t* c, vec4_t const* o);
58 static void point3__mvui(transform_t const*, vec4_t* c, vec4_t const* o);
59 static void point4__mvui(transform_t const*, vec4_t* c, vec4_t const* o);
107 (c->transforms.mvp4.flags & transform_t::FLAGS_2D_PROJECTION))
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vertex.cpp 176 transform_t& mvit = c->transforms.mvit4;
light.cpp 530 transform_t& mv = c->transforms.modelview.transform;
538 transform_t& mvui = c->transforms.mvui;
primitives.cpp 416 const transform_t& tr = c->transforms.texture[i].transform;
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array.cpp 967 transform_t const* const mvp = &c->transforms.mvp;
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