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  /system/core/libpixelflinger/codeflinger/
texturing.cpp 284 tmu.twrap = GGL_READ_NEEDS(T_T_WRAP, needs.t[i]);
347 (tmu.twrap == GGL_NEEDS_WRAP_11))
450 (tmu.twrap == GGL_NEEDS_WRAP_11))
504 wrapping(v, t.reg, height, tmu.twrap, FRAC_BITS);
562 if (tmu.twrap == GGL_NEEDS_WRAP_REPEAT) {
651 (tmu.twrap == GGL_NEEDS_WRAP_11))
    [all...]
GGLAssembler.h 308 int twrap; member in struct:android::GGLAssembler::texture_unit_t

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