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    Searched refs:vNext (Results 1 - 3 of 3) sorted by null

  /external/skia/third_party/glu/libtess/
mesh.c 131 /* MakeVertex( newVertex, eOrig, vNext ) attaches a new vertex and makes it the
132 * origin of all edges in the vertex loop to which eOrig belongs. "vNext" gives
134 * the new vertex *before* vNext so that algorithms which walk the vertex
138 GLUhalfEdge *eOrig, GLUvertex *vNext )
146 /* insert in circular doubly-linked list before vNext */
147 vPrev = vNext->prev;
150 vNew->next = vNext;
151 vNext->prev = vNew;
230 GLUvertex *vPrev, *vNext;
241 vNext = vDel->next
    [all...]
sweep.c     [all...]
  /external/skia/src/core/
SkConcaveToTriangles.cpp 233 vNext = next()->point() - point();
235 return SkPoint::CrossProduct(vNext, vPrev) >= 0;
457 SkPoint vPrev, vNext;
460 vNext.fX = next()->point().fX - point().fX;
461 vNext.fY = next()->point().fY - point().fY;
466 if (vNext.fY > 0) {
471 } else if (vNext.fY < 0) {
474 if (SkPoint::CrossProduct(vPrev, vNext) <= 0) {
483 if (vNext.fX < 0) {
494 if (vNext.fY < 0)
    [all...]

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