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Searched
refs:walkDirection
(Results
1 - 11
of
11
) sorted by null
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestQ3.java
60
private Vector3f
walkDirection
= new Vector3f();
127
walkDirection
.set(0,0,0);
129
walkDirection
.addLocal(camLeft);
131
walkDirection
.addLocal(camLeft.negate());
133
walkDirection
.addLocal(camDir);
135
walkDirection
.addLocal(camDir.negate());
136
player.setWalkDirection(
walkDirection
);
TestPhysicsCharacter.java
55
private Vector3f
walkDirection
= new Vector3f(0,0,0);
134
walkDirection
.set(0, 0, 0);
136
walkDirection
.addLocal(camLeft);
139
walkDirection
.addLocal(camLeft.negate());
148
walkDirection
.addLocal(camDir);
151
walkDirection
.addLocal(camDir.negate());
153
physicsCharacter.setWalkDirection(
walkDirection
);
TestWalkingChar.java
91
Vector3f
walkDirection
= new Vector3f();
326
walkDirection
.set(0, 0, 0);
328
walkDirection
.addLocal(camLeft);
331
walkDirection
.addLocal(camLeft.negate());
334
walkDirection
.addLocal(camDir);
337
walkDirection
.addLocal(camDir.negate());
344
if (
walkDirection
.length() == 0) {
349
character.setViewDirection(
walkDirection
);
358
character.setWalkDirection(
walkDirection
);
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloCollision.java
65
private Vector3f
walkDirection
= new Vector3f();
170
walkDirection
.set(0, 0, 0);
171
if (left) {
walkDirection
.addLocal(camLeft); }
172
if (right) {
walkDirection
.addLocal(camLeft.negate()); }
173
if (up) {
walkDirection
.addLocal(camDir); }
174
if (down) {
walkDirection
.addLocal(camDir.negate()); }
175
player.setWalkDirection(
walkDirection
);
HelloTerrainCollision.java
69
private Vector3f
walkDirection
= new Vector3f();
215
walkDirection
.set(0, 0, 0);
216
if (left) {
walkDirection
.addLocal(camLeft); }
217
if (right) {
walkDirection
.addLocal(camLeft.negate()); }
218
if (up) {
walkDirection
.addLocal(camDir); }
219
if (down) {
walkDirection
.addLocal(camDir.negate()); }
220
player.setWalkDirection(
walkDirection
);
/external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainGridSerializationTest.java
154
private final Vector3f
walkDirection
= new Vector3f();
160
this.
walkDirection
.set(0, 0, 0);
162
this.
walkDirection
.addLocal(camLeft);
165
this.
walkDirection
.addLocal(camLeft.negate());
168
this.
walkDirection
.addLocal(camDir);
171
this.
walkDirection
.addLocal(camDir.negate());
175
this.player3.setWalkDirection(this.
walkDirection
);
TerrainGridTest.java
214
private final Vector3f
walkDirection
= new Vector3f();
220
this.
walkDirection
.set(0, 0, 0);
222
this.
walkDirection
.addLocal(camLeft);
225
this.
walkDirection
.addLocal(camLeft.negate());
228
this.
walkDirection
.addLocal(camDir);
231
this.
walkDirection
.addLocal(camDir.negate());
235
this.player3.setWalkDirection(this.
walkDirection
);
TerrainGridTileLoaderTest.java
211
private final Vector3f
walkDirection
= new Vector3f();
217
this.
walkDirection
.set(0, 0, 0);
219
this.
walkDirection
.addLocal(camLeft);
222
this.
walkDirection
.addLocal(camLeft.negate());
225
this.
walkDirection
.addLocal(camDir);
228
this.
walkDirection
.addLocal(camDir.negate());
232
this.player3.setWalkDirection(this.
walkDirection
);
TerrainGridAlphaMapTest.java
303
private final Vector3f
walkDirection
= new Vector3f();
309
this.
walkDirection
.set(0, 0, 0);
311
this.
walkDirection
.addLocal(camLeft);
314
this.
walkDirection
.addLocal(camLeft.negate());
317
this.
walkDirection
.addLocal(camDir);
320
this.
walkDirection
.addLocal(camDir.negate());
324
this.player3.setWalkDirection(this.
walkDirection
);
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsCharacter.java
59
protected Vector3f
walkDirection
= new Vector3f();
114
walkDirection
.set(vec);
115
character.setWalkDirection(Converter.convert(
walkDirection
, tempVec));
119
* @return the currently set
walkDirection
122
return
walkDirection
;
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsCharacter.java
54
protected Vector3f
walkDirection
= new Vector3f();
118
walkDirection
.set(vec);
125
* @return the currently set
walkDirection
128
return
walkDirection
;
Completed in 1310 milliseconds