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  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestQ3.java 60 private Vector3f walkDirection = new Vector3f();
127 walkDirection.set(0,0,0);
129 walkDirection.addLocal(camLeft);
131 walkDirection.addLocal(camLeft.negate());
133 walkDirection.addLocal(camDir);
135 walkDirection.addLocal(camDir.negate());
136 player.setWalkDirection(walkDirection);
TestPhysicsCharacter.java 55 private Vector3f walkDirection = new Vector3f(0,0,0);
134 walkDirection.set(0, 0, 0);
136 walkDirection.addLocal(camLeft);
139 walkDirection.addLocal(camLeft.negate());
148 walkDirection.addLocal(camDir);
151 walkDirection.addLocal(camDir.negate());
153 physicsCharacter.setWalkDirection(walkDirection);
TestWalkingChar.java 91 Vector3f walkDirection = new Vector3f();
326 walkDirection.set(0, 0, 0);
328 walkDirection.addLocal(camLeft);
331 walkDirection.addLocal(camLeft.negate());
334 walkDirection.addLocal(camDir);
337 walkDirection.addLocal(camDir.negate());
344 if (walkDirection.length() == 0) {
349 character.setViewDirection(walkDirection);
358 character.setWalkDirection(walkDirection);
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloCollision.java 65 private Vector3f walkDirection = new Vector3f();
170 walkDirection.set(0, 0, 0);
171 if (left) { walkDirection.addLocal(camLeft); }
172 if (right) { walkDirection.addLocal(camLeft.negate()); }
173 if (up) { walkDirection.addLocal(camDir); }
174 if (down) { walkDirection.addLocal(camDir.negate()); }
175 player.setWalkDirection(walkDirection);
HelloTerrainCollision.java 69 private Vector3f walkDirection = new Vector3f();
215 walkDirection.set(0, 0, 0);
216 if (left) { walkDirection.addLocal(camLeft); }
217 if (right) { walkDirection.addLocal(camLeft.negate()); }
218 if (up) { walkDirection.addLocal(camDir); }
219 if (down) { walkDirection.addLocal(camDir.negate()); }
220 player.setWalkDirection(walkDirection);
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainGridSerializationTest.java 154 private final Vector3f walkDirection = new Vector3f();
160 this.walkDirection.set(0, 0, 0);
162 this.walkDirection.addLocal(camLeft);
165 this.walkDirection.addLocal(camLeft.negate());
168 this.walkDirection.addLocal(camDir);
171 this.walkDirection.addLocal(camDir.negate());
175 this.player3.setWalkDirection(this.walkDirection);
TerrainGridTest.java 214 private final Vector3f walkDirection = new Vector3f();
220 this.walkDirection.set(0, 0, 0);
222 this.walkDirection.addLocal(camLeft);
225 this.walkDirection.addLocal(camLeft.negate());
228 this.walkDirection.addLocal(camDir);
231 this.walkDirection.addLocal(camDir.negate());
235 this.player3.setWalkDirection(this.walkDirection);
TerrainGridTileLoaderTest.java 211 private final Vector3f walkDirection = new Vector3f();
217 this.walkDirection.set(0, 0, 0);
219 this.walkDirection.addLocal(camLeft);
222 this.walkDirection.addLocal(camLeft.negate());
225 this.walkDirection.addLocal(camDir);
228 this.walkDirection.addLocal(camDir.negate());
232 this.player3.setWalkDirection(this.walkDirection);
TerrainGridAlphaMapTest.java 303 private final Vector3f walkDirection = new Vector3f();
309 this.walkDirection.set(0, 0, 0);
311 this.walkDirection.addLocal(camLeft);
314 this.walkDirection.addLocal(camLeft.negate());
317 this.walkDirection.addLocal(camDir);
320 this.walkDirection.addLocal(camDir.negate());
324 this.player3.setWalkDirection(this.walkDirection);
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsCharacter.java 59 protected Vector3f walkDirection = new Vector3f();
114 walkDirection.set(vec);
115 character.setWalkDirection(Converter.convert(walkDirection, tempVec));
119 * @return the currently set walkDirection
122 return walkDirection;
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsCharacter.java 54 protected Vector3f walkDirection = new Vector3f();
118 walkDirection.set(vec);
125 * @return the currently set walkDirection
128 return walkDirection;

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