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Searched
refs:worldPixelHeight
(Results
1 - 3
of
3
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
HotSpotSystem.java
133
final float
worldPixelHeight
= level.getLevelHeight();
136
final float flippedY =
worldPixelHeight
- (worldY);
137
yTile = (int)Math.floor((flippedY /
worldPixelHeight
) * mWorld.getHeight());
CameraSystem.java
217
final float
worldPixelHeight
= Math.max(level.getLevelHeight(), sSystemRegistry.contextParameters.gameHeight);
221
if (topEdge >
worldPixelHeight
) {
222
focalPositionY =
worldPixelHeight
- (height / 2.0f);
TiledVertexGrid.java
174
final float
worldPixelHeight
= mWorldPixelHeight;
177
scrollOriginY != 0.0f ? scrollOriginY /
worldPixelHeight
: 0.0f;
Completed in 168 milliseconds