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  /external/quake/quake/src/QW/client/
gl_rmain.c 502 vec3_t dist; local
538 dist);
539 add = cl_dlights[lnum].radius - Length(dist);
708 vec3_t dist; local
750 VectorSubtract (currententity->origin, dl->origin, dist);
751 add = dl->radius - Length(dist);
864 frustum[i].dist = DotProduct (r_origin, frustum[i].normal);
1137 d = DotProduct (r_refdef.vieworg, mirror_plane->normal) - mirror_plane->dist;
gl_rsurf.c 72 float dist, rad, minlight; local
89 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) -
90 surf->plane->dist;
91 rad -= fabs(dist);
100 surf->plane->normal[i]*dist;
120 dist = sd + (td>>1);
122 dist = td + (sd>>1);
123 if (dist < minlight)
124 blocklights[t*smax + s] += (rad - dist)*256;
1187 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
    [all...]
gl_screen.c 755 float dist; local
771 dist = r1*r1 + g1*g1 + b1*b1;
772 if (dist < bestdist) {
773 bestdist = dist;
gl_warp.c 62 float dist[64]; local
84 dist[j] = *v - m;
87 dist[j] = dist[0];
95 if (dist[j] >= 0)
100 if (dist[j] <= 0)
105 if (dist[j] == 0 || dist[j+1] == 0)
107 if ( (dist[j] > 0) != (dist[j+1] > 0)
    [all...]
r_main.c 554 vec3_t dist; local
593 dist);
594 add = cl_dlights[lnum].radius - Length(dist);
629 vec3_t dist; local
670 VectorSubtract (currententity->origin, dl->origin, dist);
671 add = dl->radius - Length(dist);
707 d -= view_clipplanes[i].dist;
731 d -= view_clipplanes[i].dist;
741 d -= view_clipplanes[i].dist;
screen.c 705 float dist; local
721 dist = r1*r1 + g1*g1 + b1*b1;
722 if (dist < bestdist) {
723 bestdist = dist;
  /external/quake/quake/src/WinQuake/
bspfile.h 131 float dist; member in struct:__anon11791
gl_rsurf.cpp 72 float dist, rad, minlight; local
89 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) -
90 surf->plane->dist;
91 rad -= fabs(dist);
100 surf->plane->normal[i]*dist;
120 dist = sd + (td>>1);
122 dist = td + (sd>>1);
123 if (dist < minlight)
124 blocklights[t*smax + s] += (int)((rad - dist)*256);
1256 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
1556 float dist, lastdist, lzi, scale, u, v, frac; local
    [all...]
gl_vidandroid.cpp 92 int dist, bestdist; local
146 dist = ((r1*r1)+(g1*g1)+(b1*b1));
147 if (dist < bestdist) {
149 bestdist = dist;
gl_vidlinuxglx.cpp 498 int dist, bestdist; local
532 dist = (r1*r1)+(g1*g1)+(b1*b1);
533 if (dist < bestdist) {
535 bestdist = dist;
808 int best_fit, best_dist, dist, x, y; local
824 dist = (x * x) + (y * y);
825 if (dist < best_dist) {
826 best_dist = dist;
gl_warp.cpp 62 float dist[64]; local
84 dist[j] = *v - m;
87 dist[j] = dist[0];
95 if (dist[j] >= 0)
100 if (dist[j] <= 0)
105 if (dist[j] == 0 || dist[j+1] == 0)
107 if ( (dist[j] > 0) != (dist[j+1] > 0)
    [all...]
model.h 62 float dist; member in struct:mplane_s
r_main.cpp 534 vec3_t dist; local
576 dist);
577 add = cl_dlights[lnum].radius - Length(dist);
612 vec3_t dist; local
653 VectorSubtract (currententity->origin, dl->origin, dist);
654 add = dl->radius - Length(dist);
694 d -= view_clipplanes[i].dist;
718 d -= view_clipplanes[i].dist;
728 d -= view_clipplanes[i].dist;
  /frameworks/av/media/libstagefright/codecs/amrwbenc/src/
voAMRWBEnc.c 1349 Word16 dist_min, dist; local
    [all...]
  /frameworks/base/core/java/com/android/internal/widget/
WaveView.java 539 float dist = (float) Math.hypot(dx, dy); local
540 if (dist <= getScaledGrabHandleRadius()) {
  /frameworks/native/opengl/tests/angeles/
demo.c 726 if (cam->dist)
728 float dist = cam->dist * 0.1f; local
732 eX = cX - (float)cos(lerp[3]) * dist;
733 eY = cY - (float)sin(lerp[3]) * dist;
  /gdk/samples/quake/jni/
bspfile.h 131 float dist; member in struct:__anon17539
gl_rsurf.cpp 72 float dist, rad, minlight; local
89 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) -
90 surf->plane->dist;
91 rad -= fabs(dist);
100 surf->plane->normal[i]*dist;
120 dist = sd + (td>>1);
122 dist = td + (sd>>1);
123 if (dist < minlight)
124 blocklights[t*smax + s] += (int)((rad - dist)*256);
1256 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
1556 float dist, lastdist, lzi, scale, u, v, frac; local
    [all...]
gl_vidandroid.cpp 92 int dist, bestdist; local
146 dist = ((r1*r1)+(g1*g1)+(b1*b1));
147 if (dist < bestdist) {
149 bestdist = dist;
gl_warp.cpp 62 float dist[64]; local
84 dist[j] = *v - m;
87 dist[j] = dist[0];
95 if (dist[j] >= 0)
100 if (dist[j] <= 0)
105 if (dist[j] == 0 || dist[j+1] == 0)
107 if ( (dist[j] > 0) != (dist[j+1] > 0)
    [all...]
  /packages/apps/Camera/src/com/android/camera/
Util.java 350 int dist = Math.abs(orientation - orientationHistory); local
351 dist = Math.min( dist, 360 - dist );
352 changeOrientation = ( dist >= 45 + ORIENTATION_HYSTERESIS );
  /packages/apps/Launcher2/src/com/android/launcher2/
DragLayer.java 539 final float dist = (float) Math.sqrt(Math.pow(to.left - from.left, 2) + local
547 if (dist < maxDist) {
548 duration *= mCubicEaseOutInterpolator.getInterpolation(dist / maxDist);
RocketLauncher.java 98 public float dist; field in class:RocketLauncher.Board.FlyingIcon
172 return String.format("<'%s' @ (%.1f, %.1f) v=%.1f a=%.1f dist/fuse=%.1f/%.1f>",
173 "icon", getX(), getY(), v, angle, dist, fuse);
201 dist = 0;
205 dist += v * dt;
210 float scale = lerp(0, endscale, (float) Math.sqrt(dist / fuse));
215 if (dist < q1) {
216 setAlpha((float) Math.sqrt(dist/q1));
217 } else if (dist > q4) {
218 setAlpha((dist >= fuse) ? 0f : (1f-(float)Math.pow((dist-q4)/(fuse-q4),2)))
    [all...]
  /packages/apps/LegacyCamera/src/com/android/camera/
Util.java 364 int dist = Math.abs(orientation - orientationHistory); local
365 dist = Math.min( dist, 360 - dist );
366 changeOrientation = ( dist >= 45 + ORIENTATION_HYSTERESIS );
  /external/freetype/src/autofit/
aflatin2.c 128 FT_Pos dist; local
131 dist = seg->pos - link->pos;
132 if ( dist < 0 )
133 dist = -dist;
136 axis->widths[num_widths++].org = dist;
296 FT_Pos dist; local
309 dist = points[prev].y - best_y;
310 if ( dist < -5 || dist > 5
607 FT_Pos dist; local
976 FT_Pos dist = pos2 - pos1; local
1117 FT_Pos dist = seg->serif->pos - seg->pos; local
1135 FT_Pos dist; local
1408 FT_Pos dist; local
1560 FT_Pos dist; local
1602 FT_Pos dist = width; local
1767 FT_Pos dist = stem_edge->opos - base_edge->opos; local
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