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  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/i686-linux/include/c++/4.4.3/parallel/
random_shuffle.h 67 difference_type** dist; member in struct:__gnu_parallel::DRandomShufflingGlobalData
133 // Indexing: dist[bin][processor]
136 difference_type* dist = new difference_type[sd->num_bins + 1]; local
142 dist[b] = 0;
154 ++(dist[oracle + 1]);
158 sd->dist[b][iam + 1] = dist[b];
164 // Sum up bins, sd->dist[s + 1][d->num_threads] now contains the
167 __gnu_sequential::partial_sum(sd->dist[s + 1],
168 sd->dist[s + 1] + d->num_threads + 1
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  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLSharedGroup.cpp 89 GLint dist = location - m_Indexes[i].base; local
90 if (dist >= 0 &&
91 (minDist < 0 || dist < minDist)) {
93 minDist = dist;
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
WindowSurface.java 167 int dist = Math.abs(mBrightLine-index); local
168 if (dist > 10) return 0;
169 return (255-(dist*(255/10))) << 8;
  /external/chromium/chrome/browser/ui/views/
about_chrome_view.cc 749 BrowserDistribution* dist = BrowserDistribution::GetDistribution(); local
752 InstallUtil::GetChromeVersion(dist, false));
755 installed_version.reset(InstallUtil::GetChromeVersion(dist, true));
    [all...]
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/
FaultHeightMap.java 179 float dist = ((x2 - x1) * (j - y1) - (y2 - y1) * (i - x1)) local
181 tempBuffer[i][j] += calcHeight(dist, random, faultHeight, range);
197 float dist; local
204 dist = FastMath.sign(dmag - radius)
207 dist = 0;
209 tempBuffer[i][j] += calcHeight(dist, random, faultHeight, range);
214 protected float calcHeight(float dist, Random random, float faultHeight, float range) {
217 return FastMath.sign(dist) * faultHeight;
220 if (FastMath.abs(dist) > range) {
221 return FastMath.sign(dist) * faultHeight;
    [all...]
  /external/opencv/cv/src/
cvapprox.cpp 581 int dx, dy, dist; local
587 dist = dx * dx + dy * dy;
589 if( dist > max_dist )
591 max_dist = dist;
630 int dx, dy, dist, max_dist = 0; local
640 dist = abs((pt.y - start_pt.y) * dx - (pt.x - start_pt.x) * dy);
642 if( dist > max_dist )
644 max_dist = dist;
688 int dx, dy, dist; local
693 dist = abs((pt.x - start_pt.x)*dy - (pt.y - start_pt.y)*dx)
786 double dx, dy, dist; local
835 double dx, dy, dist, max_dist = 0; local
893 double dx, dy, dist; local
    [all...]
cvrotcalipers.cpp 252 float dist; local
255 dist = (float)fabs(dx * base_a + dy * base_b);
257 dist = (float)fabs(dx * (-base_b) + dy * base_a);
259 if( dist > max_dist )
260 max_dist = dist;
cvconvhull.cpp 694 double dist = fabs(-dy0*dx + dx0*dy) * scale; local
696 if( dist > depth )
698 depth = dist;
cvdistransform.cpp 68 int step, float* dist, int dststep, CvSize size, const float* metrics )
78 dststep /= sizeof(dist[0]);
112 float* d = (float*)(dist + i*dststep);
140 int step, float* dist, int dststep, CvSize size, const float* metrics )
151 dststep /= sizeof(dist[0]);
193 float* d = (float*)(dist + i*dststep);
229 int step, float* dist, int dststep, int* labels, int lstep,
242 dststep /= sizeof(dist[0]);
327 float* d = (float*)(dist + i*dststep);
504 int j, dist = m-1 local
    [all...]
cvinpaint.cpp 239 float dist; local
255 dist = min4(FastMarching_solve(i-1,j,i,j-1,f,t),
259 CV_MAT_ELEM(*t,float,i,j) = dist;
261 Heap->Push(i,j,dist);
282 float dist; local
297 dist = min4(FastMarching_solve(i-1,j,i,j-1,f,t),
301 CV_MAT_ELEM(*t,float,i,j) = dist;
392 Heap->Push(i,j,dist);
410 dist = min4(FastMarching_solve(i-1,j,i,j-1,f,t),
414 CV_MAT_ELEM(*t,float,i,j) = dist;
516 float dist; local
    [all...]
  /external/opencv/cvaux/src/
cvbgfg_acmmm2003.cpp 501 int dist, min_dist = 2147483647, indx = -1; local
523 dist = 0;
528 dist += val;
531 dist += val;
533 if( l == 3 && dist < min_dist )
535 min_dist = dist;
609 int dist, min_dist = 2147483647, indx = -1; local
631 dist = 0;
636 dist += val;
638 if( l == 3 && dist < min_dist
    [all...]
  /external/opencv/ml/src/
mlknearest.cpp 151 float* neighbor_responses, const float** neighbors, float* dist ) const
167 Cv32suf* dd = (Cv32suf*)(dist + i*k);
213 const float* neighbor_responses, const float* dist,
294 dst[j] = dist[j + i*k];
380 float* dist = buf + blk_count*k; local
381 Cv32suf* sort_buf = (Cv32suf*)(dist + blk_count*k);
384 neighbor_responses, _neighbors, dist );
386 float r = write_results( k, k1, i, i + blk_count, neighbor_responses, dist,
mlem.cpp 626 double dist = 0; local
632 dist += t0*t0 + t1*t1;
635 dist += t0*t0 + t1*t1;
641 dist += t*t;
644 if( min_dist > dist )
646 min_dist = dist;
716 double dist = 0; local
721 dist += t*t;
723 if( max_dist < dist )
724 max_dist = dist;
    [all...]
  /external/quake/quake/src/QW/client/
r_bsp.c 162 float dist, frac, lastdist; local
174 tplane.dist = splitplane->dist -
189 tplane.dist;
198 dist = DotProduct (pvert->position, tplane.normal) - tplane.dist;
200 if (dist > 0)
212 frac = lastdist / (lastdist - dist);
350 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
428 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
    [all...]
r_surf.c 66 float dist, rad, minlight; local
84 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) -
85 surf->plane->dist;
86 rad -= fabs(dist);
95 surf->plane->normal[i]*dist;
115 dist = sd + (td>>1);
117 dist = td + (sd>>1);
118 if (dist < minlight)
119 blocklights[t*smax + s] += (rad - dist)*256;
bspfile.h 128 float dist; member in struct:__anon11503
gl_vidlinux.c 221 float dist, bestdist; local
271 dist = sqrt(((r1*r1)+(g1*g1)+(b1*b1)));
272 if (dist < bestdist) {
274 bestdist = dist;
  /external/quake/quake/src/WinQuake/
r_bsp.cpp 162 float dist, frac, lastdist; local
174 tplane.dist = splitplane->dist -
189 tplane.dist;
198 dist = DotProduct (pvert->position, tplane.normal) - tplane.dist;
200 if (dist > 0)
212 frac = lastdist / (lastdist - dist);
350 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
428 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
    [all...]
r_part.cpp 132 float dist; local
134 dist = 64;
171 p->org[0] = ent->origin[0] + r_avertexnormals[i][0]*dist + forward[0]*beamlength;
172 p->org[1] = ent->origin[1] + r_avertexnormals[i][1]*dist + forward[1]*beamlength;
173 p->org[2] = ent->origin[2] + r_avertexnormals[i][2]*dist + forward[2]*beamlength;
r_surf.cpp 66 float dist, rad, minlight; local
84 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) -
85 surf->plane->dist;
86 rad -= fabs(dist);
95 surf->plane->normal[i]*dist;
115 dist = sd + (td>>1);
117 dist = td + (sd>>1);
118 if (dist < minlight)
122 temp = (rad - dist)*256;
135 blocklights[t*smax + s] += (rad - dist)*256;
    [all...]
  /external/skia/src/gpu/
GrAAConvexPathRenderer.cpp 322 GrScalar dist = fanPt.distanceToLineBetween(verts[v + 1].fPos, local
324 verts[v + 0].fUV.set(0, dist);
  /gdk/samples/quake/jni/
r_part.cpp 132 float dist; local
134 dist = 64;
171 p->org[0] = ent->origin[0] + r_avertexnormals[i][0]*dist + forward[0]*beamlength;
172 p->org[1] = ent->origin[1] + r_avertexnormals[i][1]*dist + forward[1]*beamlength;
173 p->org[2] = ent->origin[2] + r_avertexnormals[i][2]*dist + forward[2]*beamlength;
  /external/chromium/chrome/browser/safe_browsing/
safe_browsing_util.cc 510 BrowserDistribution* dist = BrowserDistribution::GetDistribution(); local
511 std::string client_name(dist->GetSafeBrowsingName());
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/performance/ui/
Utils.java 156 int dist = da * da + dg * dg + db * db; local
157 if (dist < minDist) {
158 minDist = dist;
  /external/qemu/distrib/zlib-1.2.3/
trees.c 246 int dist; /* distance index */ local
274 /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
275 dist = 0;
277 base_dist[code] = dist;
279 _dist_code[dist++] = (uch)code;
282 Assert (dist == 256, "tr_static_init: dist != 256");
283 dist >>= 7; /* from now on, all distances are divided by 128 */
285 base_dist[code] = dist << 7
1077 unsigned dist; \/* distance of matched string *\/ local
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