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  /frameworks/av/media/libstagefright/codecs/avc/enc/src/
motion_comp.cpp 317 r13 |= r4; /* check clipping */
340 r13 |= r5; /* check clipping */
357 if (r13&0xFF000700) /* need clipping */
463 r13 |= r4; /* check clipping */
480 r13 |= r5; /* check clipping */
491 if (r13&0xFF000700) /* need clipping */
880 if (r13 & 0xFF000700) /* this column need clipping */
    [all...]
  /frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/
fastquant.cpp 145 8/3/01, , add clipping to the reconstructed coefficient [-2047,2047]
538 8/3/01, add clipping to the reconstructed coefficient [-2048,2047]
541 clipping, 16-bit mult., etc !!!!!!!!!!!!!
  /frameworks/native/opengl/libagl/
context.h 105 // these constant matter for our clipping
106 CLIP_L = 0x0001, // clipping flags
116 USER_CLIP_0 = 0x0100, // user clipping flags
  /external/skia/include/core/
SkCanvas.h 71 * area may be small (due to clipping or saveLayer). For a canvas with
251 clipped to it, though that clipping is not guaranteed to
252 happen. If exact clipping is desired, use clipRect().
267 clipped to it, though that clipping is not guaranteed to
268 happen. If exact clipping is desired, use clipRect().
    [all...]
  /external/freetype/src/raster/
ftraster.c 256 /* for clipping computations. It simply uses the FT_MulDiv() function */
    [all...]
  /external/quake/quake/src/QW/client/
cl_ents.c 942 Calculate the new position of players, without other player clipping
945 Players are predicted twice, first without clipping other players,
946 then with clipping against them.
gl_model.h 363 // solid volume for clipping
model.h 329 // solid volume for clipping (sent from server)
r_local.h 196 #define MAXBVERTINDEXES 1000 // new clipped vertices when clipping bmodels
  /external/chromium/chrome/browser/download/
download_util.h 161 // clipping the foreground to 'percent' full. If percent is -1, then we don't
  /external/chromium/chrome/browser/ui/cocoa/bookmarks/
bookmark_button.mm 413 // Draw the image with the appropriate opacity, clipping it tightly.
  /external/chromium/chrome/browser/ui/cocoa/
browser_frame_view.mm 132 // after a clipping path is set, the rounded corners at the top of the window
  /external/chromium/chrome/browser/ui/cocoa/location_bar/
autocomplete_text_field_cell.mm 16 // Matches the clipping radius of |GradientButtonCell|.
  /external/chromium/webkit/glue/media/
video_renderer_impl.cc 235 // to within the clipping rect.
  /external/mesa3d/docs/
README.CYGWIN 56 such as maximum number of lights, clipping planes, maximum texture size,
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_audio.h 224 * them, performing addition, volume adjustment, and overflow clipping.
  /external/quake/quake/src/WinQuake/
gl_model.h 360 // solid volume for clipping
r_local.h 195 #define MAXBVERTINDEXES 1000 // new clipped vertices when clipping bmodels
  /external/skia/src/core/
SkScan_Hairline.cpp 58 // now perform clipping again, as the rounding to dot6 can wiggle us
  /external/webkit/Source/WebCore/platform/graphics/win/
WebTiledLayer.cpp 285 // Set the context clipping rectangle to the current tile
  /external/webkit/Source/WebCore/plugins/symbian/
PluginViewSymbian.cpp 270 // if setMask is set with an empty QRegion, no clipping will
  /external/webkit/Source/WebKit/android/jni/
PicturePile.cpp 123 // TODO: Instead of clipping here, we should take the invals as given
  /frameworks/native/services/surfaceflinger/
LayerBase.h 124 * draw - performs some global clipping optimizations
  /gdk/samples/quake/jni/
gl_model.h 360 // solid volume for clipping
r_local.h 195 #define MAXBVERTINDEXES 1000 // new clipped vertices when clipping bmodels

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