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Searched
full:clipping
(Results
251 - 275
of
334
) sorted by null
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/sdk/ddms/libs/ddmuilib/src/com/android/ddmuilib/logcat/
LogCatPanel.java
736
// to be of the same height, thereby
clipping
any rows with multiple lines of text.
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/frameworks/av/media/libstagefright/codecs/amrwbenc/src/
voAMRWBEnc.c
415
/* check resonance for pitch
clipping
algorithm */
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/frameworks/base/core/java/android/widget/
Editor.java
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StackView.java
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/external/aac/libAACenc/src/
psy_main.cpp
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/external/chromium/chrome/browser/
aeropeek_manager.cc
526
// This rectangle is used for
clipping
the width and height of the bitmap and
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/external/quake/quake/src/QW/progs/
items.qc
188
Sets the
clipping
size and plants the object on the floor
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/external/quake/quake/src/QW/server/
pr_cmds.c
114
This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so
clipping
would be messed up. This should be called when an object is spawned, and then only if it is teleported.
/external/skia/src/ports/
SkFontHost_win.cpp
620
// This test shows us
clipping
the tops of some of the CJK fonts unless we
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/external/valgrind/main/coregrind/m_debuginfo/
readmacho.c
435
after
clipping
, have identical starts, ends, and names. So the
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/external/webkit/Source/WebCore/plugins/
PluginView.cpp
130
// Start by
clipping
to our bounds.
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/external/webkit/Source/WebKit/mac/WebView/
WebPDFView.mm
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/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/
rate_control.cpp
619
/* if difference is too much, do
clipping
*/
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/frameworks/base/core/java/android/view/
GLES20Canvas.java
420
//
Clipping
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/frameworks/base/core/jni/
android_view_GLES20Canvas.cpp
254
//
Clipping
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/frameworks/base/docs/html/sdk/
OLD_RELEASENOTES.jd
352
<li>1017312: The emulator window size has been reduced slightly, to allow it to be fully visible on smaller screens. This causes a slight
clipping
of the HVGA emulator skin but does not affect its function.</li>
/frameworks/base/docs/html/tools/sdk/
OLD_RELEASENOTES.jd
352
<li>1017312: The emulator window size has been reduced slightly, to allow it to be fully visible on smaller screens. This causes a slight
clipping
of the HVGA emulator skin but does not affect its function.</li>
/frameworks/native/opengl/libagl/
matrix.cpp
142
// invalidate perspective (divide by W) and view volume
clipping
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/
Blend.cpp
163
// Compute
clipping
for this frame's rect
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/prebuilts/tools/common/jfreechart/
README.txt
595
axis. Added bar
clipping
to avoid PRExceptions in bar
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/external/quake/quake/src/QW/dxsdk/sdk/inc/
ddraw.h
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
DDRAW.H
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/frameworks/base/libs/hwui/
OpenGLRenderer.cpp
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/external/webkit/Source/WebCore/
ChangeLog-2009-06-16
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/external/webkit/Source/WebCore/rendering/
RenderBox.cpp
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Completed in 6738 milliseconds
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