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  /external/skia/src/gpu/
GrPathRenderer.h 55 * For complex clips Gr uses the stencil buffer. The path renderer must be
  /external/speex/libspeex/
_kiss_fft_guts.h 39 Explanation of macros dealing with complex math:
  /external/stlport/
INSTALL.unixes 9 To use STLport iostreams, locale and complex numbers, you have
  /external/stlport/test/unit/
mfunptr_test.cpp 221 // step 4, more brief, more complex:
  /external/valgrind/main/auxprogs/
gsl16test 58 TESTS2="complex/test const/test deriv/test dht/test diff/test"
gsl19test 60 TESTS2="combination/test complex/test const/test deriv/test dht/test"
  /external/valgrind/main/helgrind/
README_MSMProp2.txt 22 control is complex and difficult.
  /external/webkit/Source/WebCore/html/parser/
HTMLPreloadScanner.cpp 108 // rules containing complex queries (full evaluation is possible but it requires a frame and a style selector which
  /external/webkit/Source/WebCore/platform/audio/mac/
FFTFrameMac.cpp 126 // Complex multiply
  /external/webkit/Source/WebCore/platform/graphics/gpu/
PODRedBlackTree.h 51 // Note that when complex types are stored in this red/black tree, it
59 // more complex. In order to properly handle such situations, the
65 // store and index more complex data structures. A concrete example is
291 // for data types with more complex behavior such as intervals.
  /external/webkit/Source/WebCore/platform/graphics/mac/
ComplexTextController.h 44 // complex scripts on OS X.
  /external/webkit/Source/WebKit2/PluginProcess/
PluginControllerProxy.h 177 // Whether complex text input is enabled for this plug-in.
PluginControllerProxy.messages.in 90 # Send the complex text input to the plug-in.
  /external/webkit/Source/WebKit2/WebProcess/Plugins/
PluginController.h 92 // Tells the controller that complex text input be enabled or disabled for the plug-in.
  /external/webkit/Tools/DumpRenderTree/chromium/
WebPreferences.cpp 49 // Some of them are installed only with CJK and complex script
  /external/webkit/Tools/Scripts/
webkit-tools-completion.sh 95 complete -o default -W "--add-platform-exceptions --complex-text --configuration --guard-malloc --help --http --ignore-tests --launch-safari --leaks --merge-leak-depth --new-test-results --no-http --no-launch-safari --no-new-test-results --no-sample-on-timeout --no-strip-editing-callbacks --pixel-tests --platform --port --quiet --random --reset-results --results-directory --reverse --root --sample-on-timeout --singly --skipped --slowest --strict --strip-editing-callbacks --threaded --timeout --tolerance --use-remote-links-to-tests --valgrind --verbose -1 -c -g -h -i -l -m -o -p -q -t -v" run-webkit-tests
  /external/webrtc/src/modules/audio_processing/ns/
nsx_core.h 202 // Create a complex number buffer, as the intput interleaved with zeros,
  /frameworks/av/media/libstagefright/codecs/amrnb/common/include/
vad1.h 121 Word16 complex_high; /* flags for complex detection */
122 Word16 complex_low; /* flags for complex detection */
126 Word16 complex_hang_count; /* complex hangover counter, used by VAD */
132 Word16 complex_warning; /* complex background warning */
  /frameworks/av/media/libstagefright/codecs/amrwbenc/inc/
typedefs.h 155 ********* define complex type
  /frameworks/base/core/java/android/view/
HardwareLayer.java 28 * a drawing cache when a complex set of graphics operations needs to be
  /frameworks/base/docs/html/design/building-blocks/
dialogs.jd 5 task. Such requests can range from simple Cancel/OK decisions to more complex layouts asking the
  /frameworks/base/docs/html/guide/appendix/
glossary.jd 36 events and perform complex tasks, because of the Window it uses to render
99 is not intended to persist in the history stack, contain complex layout,
100 or perform complex actions. Android provides a default simple dialog for
182 complex 3D images. It is harder to use than a Canvas object, but
  /frameworks/base/docs/html/guide/topics/graphics/
hardware-accel.jd 262 <p>The complex drawing code of {@link android.widget.ListView} was not executed. Instead, the
392 better performance when animating complex views or to apply composition effects. For instance,
441 animating complex views that issue a lot of drawing operations. This can be alleviated by
527 <dd>Complex shapes, paths, and circles for instance, are rendered using texture masks. Every
  /frameworks/base/docs/html/guide/topics/manifest/
meta-data-element.jd 47 have complex data to associate with a component, store it as a resource and
  /frameworks/base/docs/html/guide/topics/ui/
overview.jd 22 draw some part of the UI. This hierarchy tree can be as simple or complex as you need

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