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/ndk/build/tools/ |
dev-platform-expand.sh | 59 register_var_option "--src-dir=<path>" SRCDIR "Source for compressed platforms"
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/alsa/sound/ |
ainstr_iw.h | 45 #define IWFFFF_WAVE_ULAW 0x0020 /* uLaw compressed wave */
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/ |
fs.h | 247 #define FS_COMPRBLK_FL 0x00000200 /* One or more compressed clusters */
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/alsa/sound/ |
ainstr_iw.h | 45 #define IWFFFF_WAVE_ULAW 0x0020 /* uLaw compressed wave */
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/ |
fs.h | 247 #define FS_COMPRBLK_FL 0x00000200 /* One or more compressed clusters */
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/sound/ |
ainstr_iw.h | 48 #define IWFFFF_WAVE_ULAW 0x0020 /* uLaw compressed wave */
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/alsa/sound/ |
ainstr_iw.h | 45 #define IWFFFF_WAVE_ULAW 0x0020 /* uLaw compressed wave */
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/ |
fs.h | 247 #define FS_COMPRBLK_FL 0x00000200 /* One or more compressed clusters */
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/sdk/sdkmanager/libs/sdklib/src/com/android/sdklib/internal/build/ |
SignedJarBuilder.java | 235 // Create a new entry so that the compressed len is recomputed.
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/build/tools/zipalign/ |
ZipEntry.cpp | 78 * compressed size, and uncompressed size will be zero. In practice 99 * issue unpacking the record -- could be encrypted, compressed
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/dalvik/docs/ |
dexopt.html | 38 compressed archive and stores them on the heap. This implies a separate 71 file, because the data is compressed and the start of the file is not
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/external/dropbear/libtomcrypt/ |
Makefile.in | 182 #Compressed filenames 183 COMPRESSED=crypt-$(VERSION).tar.bz2 crypt-$(VERSION).zip
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makefile.unix | 171 #Compressed filenames 172 COMPRESSED=crypt-$(VERSION).tar.bz2 crypt-$(VERSION).zip
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/external/e2fsprogs/lib/ext2fs/ |
ext2_fs.h | 263 #define EXT2_COMPRBLK_FL 0x00000200 /* One or more compressed clusters */ 264 #define EXT2_NOCOMPR_FL 0x00000400 /* Access raw compressed data */
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/external/jpeg/ |
jcphuff.c | 102 * Initialize for a Huffman-compressed scan using progressive JPEG. 742 * Finish up at the end of a Huffman-compressed progressive scan.
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jdphuff.c | 87 * Initialize for a Huffman-compressed scan. 265 * Huffman-compressed coefficients.
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/external/protobuf/ |
CHANGES.txt | 28 Currently the archive contents are not compressed, though this could change 158 zlib-compressed streams if zlib is available.
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/external/qemu/distrib/jpeg-6b/ |
jcphuff.c | 102 * Initialize for a Huffman-compressed scan using progressive JPEG. 742 * Finish up at the end of a Huffman-compressed progressive scan.
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jdphuff.c | 87 * Initialize for a Huffman-compressed scan. 265 * Huffman-compressed coefficients.
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/external/qemu/distrib/libpng-1.2.19/ |
pngrutil.c | 179 * trailing compressed part. What we get back is an allocated area 188 static PNG_CONST char msg[] = "Error decoding compressed text"; 290 "Buffer error in compressed datastream in %s chunk", 294 "Data error in compressed datastream in %s chunk", 298 "Incomplete compressed datastream in %s chunk", 303 "Incomplete compressed datastream in chunk other than IDAT"); [all...] |
/external/webkit/Tools/android/flex-2.5.4a/ |
main.c | 394 _( "Compressed tables always back up.\n" ) ); 496 _( " Compressed tables always back-up\n" ) );
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/frameworks/base/docs/html/about/versions/ |
android-2.3-highlights.jd | 292 If the assets are compressed, the platform does streaming decompression as the 294 compressed <code>.apk</code> assets that can be read.</p>
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/frameworks/base/graphics/java/android/graphics/ |
BitmapFactory.java | 412 * @param data byte array of compressed image data 437 * @param data byte array of compressed image data
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/frameworks/base/tools/aapt/ |
ZipEntry.cpp | 78 * compressed size, and uncompressed size will be zero. In practice 99 * issue unpacking the record -- could be encrypted, compressed
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/frameworks/native/opengl/libagl/ |
dxt.cpp | 129 * Utility to scan a DXT1 compressed texture to determine whether it 572 * Decode a DXT-compressed texture into memory. DXT textures consist of
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