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  /external/jmdns/
NOTICE 17 other entities that control, are controlled by, or are under common
  /external/libnfc-nxp/
NOTICE 28 other entities that control, are controlled by, or are under common
  /external/libpcap/
gencode.h 216 * Total number of atomic entities, including accumulator (A) and index (X).
  /external/libphonenumber/
NOTICE 17 other entities that control, are controlled by, or are under common
  /external/libxml2/include/libxml/
valid.h 87 /* Node analysis stack used when validating within entities */
  /external/littlemock/
COPYING 17 other entities that control, are controlled by, or are under common
NOTICE 17 other entities that control, are controlled by, or are under common
  /external/llvm/lib/Target/CellSPU/
SPURegisterInfo.td 156 // The SPU's registers as 128-bit wide entities, and can function as general
  /external/llvm/unittests/Support/
Path.cpp 146 /// Unique temporary directory in which all created filesystem entities must
  /external/markdown/MarkdownTest/Tests_2004/
Markdown Documentation - Syntax.html 122 used to denote HTML entities. If you want to use them as literal
123 characters, you must escape them as entities, e.g. <code>&amp;lt;</code>, and
520 are automatically converted into HTML entities. This makes it very
815 entities automatically, which makes it easy to include example HTML
Markdown Documentation - Syntax.text-out 136 used to start tags; ampersands are used to denote HTML entities. If
138 entities, e.g. <code>&amp;lt;</code>, and
533 automatically converted into HTML entities. This makes it very easy
830 HTML entities automatically, which makes it easy to include example
Markdown Documentation - Syntax.text-res 136 used to start tags; ampersands are used to denote HTML entities. If
138 entities, e.g. <code>&amp;lt;</code>, and
533 automatically converted into HTML entities. This makes it very easy
830 HTML entities automatically, which makes it easy to include example
  /external/markdown/MarkdownTest/Tests_2007/
Markdown Documentation - Syntax.html 122 used to denote HTML entities. If you want to use them as literal
123 characters, you must escape them as entities, e.g. <code>&amp;lt;</code>, and
520 are automatically converted into HTML entities. This makes it very
815 entities automatically, which makes it easy to include example HTML
  /external/markdown/markdown/extensions/
footnotes.py 298 """ Replace placeholders with html entities. """
  /external/markdown/tests/extensions-x-def_list/
markdown-syntax.html 106 used to denote HTML entities. If you want to use them as literal
107 characters, you must escape them as entities, e.g. <code>&amp;lt;</code>, and
412 are automatically converted into HTML entities. This makes it very
634 entities automatically, which makes it easy to include example HTML
  /external/markdown/tests/extensions-x-toc/
syntax-toc.html 92 used to denote HTML entities. If you want to use them as literal
93 characters, you must escape them as entities, e.g. <code>&amp;lt;</code>, and
392 are automatically converted into HTML entities. This makes it very
609 entities automatically, which makes it easy to include example HTML
  /external/markdown/tests/markdown-test/
markdown-syntax.html 106 used to denote HTML entities. If you want to use them as literal
107 characters, you must escape them as entities, e.g. <code>&amp;lt;</code>, and
412 are automatically converted into HTML entities. This makes it very
634 entities automatically, which makes it easy to include example HTML
  /external/mockwebserver/
COPYING 17 other entities that control, are controlled by, or are under common
  /external/mtpd/
NOTICE 29 other entities that control, are controlled by, or are under common
  /external/oauth/
LICENSE.txt 17 other entities that control, are controlled by, or are under common
  /external/quake/quake/src/QW/client/
client.h 119 int key; // so entities can reuse same entry
gl_model.h 413 char *entities; member in struct:model_s
model.h 379 char *entities; member in struct:model_s
protocol.h 271 entity_state_t entities[MAX_PACKET_ENTITIES]; member in struct:__anon11615
  /external/quake/quake/src/QW/
qwchangelog.txt 147 - fixed the z-angle on entities (for example, the flag was rotated wrong)

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