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  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/x86_64-linux/lib/ldscripts/
i386linux.xu 18 *(.need)
  /prebuilts/gcc/linux-x86/mips/mipsel-linux-android-4.4.3/sysroot/usr/include/
link.h 3 we need to have <link.h> that defines struct dl_phdr_info,
  /prebuilts/gcc/linux-x86/x86/i686-android-linux-4.4.3/i686-android-linux/lib/ldscripts/
i386linux.xr 18 *(.need)
i386linux.xu 18 *(.need)
  /sdk/ddms/libs/ddmuilib/
README 13 You also need a user library called ANDROID_JFREECHART containing the jar files
  /sdk/emulator/opengl/system/gralloc/
Android.mk 13 # Need to access the special OPENGL TLS Slot
  /sdk/lint/libs/lint_checks/tests/src/com/android/tools/lint/checks/data/apicheck/
SuppressTest4.java.txt 12 // in the bytecode, so they have no effect. We need a
  /build/tools/signapk/
Android.mk 27 # The post-build signing tools need signapk.jar, but we don't
28 # need this if we're just doing unbundled apps.
  /dalvik/vm/mterp/armv5te/
OP_GOTO_32.S 6 * The branch distance is a signed code-unit offset, which we need to
11 * we need the V bit set, we'll use an adds to convert from Dalvik
  /dalvik/vm/os/
os.h 24 * TODO: does the GC really need this?
32 * TODO: does the GC really need this?
  /development/host/windows/usb/adb_winapi_test/
BUILDME.TXT 15 In order to build adb_winapi_test.dll you will need to install Windows Driver
17 need to set one of the WDK's build environments, "cd" back into this directory,
  /development/host/windows/usb/api/
BUILDME.TXT 15 In order to build AdbWinApi.dll you will need to install Windows Driver Kit,
17 need to set one of the WDK's build environments, "cd" back into this directory,
  /external/antlr/antlr-3.4/
antlrsources.xml 42 <!-- We need to described the source code of each of the modules we want
68 directory, we need to map the output directory so that
83 <!-- In the base runtime/Java directory, we need to include a number
86 so they need to be named here (which nicely documents what
114 directory, we need to map the output directory so that
131 <!-- In the base tool directory, we need to include a number
134 so they need to be named here (which nicely documents what
158 we need to describe them in their own fileset. No output mapping is required here
  /external/bluetooth/glib/
HACKING 1 If you want to hack on the GLib project, you'll need to have the
13 To compile a CVS version of glib on your system, you will need to take
  /external/chromium/chrome/browser/extensions/
permissions_apitest.cc 23 // I'll need to add an EXTENSION_LOAD_ERROR notification, which is probably
35 // tab id as an argument. So, we need the tab permission to get
  /external/chromium/chrome/browser/ui/cocoa/
new_tab_button.mm 9 // Approximate the shape. It doesn't need to be perfect. This will need to be
  /external/chromium/chrome/browser/ui/gtk/
tabstrip_origin_provider.h 14 // UI don't need the full BrowserWindowGtk, but just need information about
  /external/chromium/net/spdy/
spdy_io_buffer.h 16 // A class for managing SPDY IO buffers. These buffers need to be prioritized
17 // so that the SpdySession sends them in the right order. Further, they need
  /external/dexmaker/
README 12 It has a small, close-to-the-metal API. This API mirrors the Dalvik bytecode specification giving you tight control over the bytecode emitted. Code is generated instruction-by-instruction; you bring your own abstract syntax tree if you need one. And since it uses Dalvik's dx tool as a backend, you get efficient register allocation and regular/wide instruction selection for free.
14 It includes a stock code generator for class proxies. If you just want to do AOP or class mocking, you don't need to mess around with bytecodes.
  /external/e2fsprogs/lib/uuid/
uuid_types.h 3 * everything we need. (cross fingers) Other header files may have
4 * also defined the types that we need.
uuid_types.h.in 3 * everything we need. (cross fingers) Other header files may have
4 * also defined the types that we need.
  /external/guava/guava/src/com/google/common/util/concurrent/
ListeningScheduledExecutorService.java 26 * {@code schedule*} methods, by contrast, need not implement {@code
32 * ListenableFuture, too? But then we'll need ListenableScheduledFuture...
  /external/jmonkeyengine/engine/src/android/jme3test/android/
AndroidManifest.xml 9 <!-- Tell the system that you need ES 2.0. -->
12 <!-- Tell the system that you need distinct touches (for the zoom gesture). -->
  /external/llvm/docs/HistoricalNotes/
2003-01-23-CygwinNotes.txt 16 4. Relink, aka ld -r, doesn't work (probably an ld bug); you need
17 DONT_BUILD_RELINKED. This breaks all the tools makefiles; you just need to
  /external/openssh/
sandbox-null.c 47 * Strictly, we don't need to maintain any state here but we need

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