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  /external/clang/include/clang/Sema/
TypoCorrection.h 111 // Half the CharDistanceWeight is added to ED to simulate rounding since
  /external/compiler-rt/test/Unit/
floattidf_test.c 20 // Returns: convert a to a double, rounding toward even.
floatuntidf_test.c 20 // Returns: convert a to a double, rounding toward even.
  /external/icu4c/test/perf/perldriver/
Format.pm 70 # isn't rounding the $delta properly. Have to put
  /external/libvpx/vp8/common/ppc/
filter_altivec.asm 216 ;# rounding added in on the multiply
406 ;# rounding added in on the multiply
578 ;# rounding added in on the multiply
831 ;# rounding added in on the multiply
  /external/libvpx/vp8/decoder/arm/neon/
idct_dequant_dc_full_2x_neon.asm 155 ; +4 >> 3 (rounding)
idct_dequant_full_2x_neon.asm 147 ; +4 >> 3 (rounding)
  /external/libvpx/vp8/encoder/
quantize.c 157 /* Perform regular quantization, with unbiased rounding and no zero bin. */
  /external/llvm/include/llvm/Support/
Allocator.h 123 /// AlignPtr - Align Ptr to Alignment bytes, rounding up. Alignment should
  /external/llvm/include/llvm/Target/
TargetFrameLowering.h 101 /// responsible for rounding up the stack frame (probably at emitPrologue
  /external/llvm/lib/Support/
Allocator.cpp 32 /// AlignPtr - Align Ptr to Alignment bytes, rounding up. Alignment should
  /external/llvm/lib/Target/Mips/
MipsISelLowering.h 56 // Floating Point Rounding
  /external/qemu/slirp/
tcp_var.h 151 * the retransmit timer, we want 1/2 tick of rounding and
  /external/skia/src/core/
Sk64.cpp 330 // either by rounding it to the right, or shifting N to the left
SkConfig8888.cpp 72 // We can consider alternative rounding rules for performance.
  /external/v8/src/
fast-dtoa.cc 177 // The rounding might shift the whole buffer in which case the kappa is
182 // imprecision and returns false, if the rounding direction cannot be
446 // Rounding down (by not emitting the remaining digits) yields a number
664 // therefore the rounding strategy for halfway cases is irrelevant.
  /external/v8/test/cctest/
test-conversions.cc 47 const double x = 010000000000; // Power of 2, no rounding errors.
  /external/valgrind/main/VEX/priv/
guest_ppc_defs.h 92 /* FP Rounding mode - different encoding to IR */
  /external/valgrind/main/VEX/useful/
x87_to_vex_and_back.c 74 (all exceptions masked), and 11:10, which is rounding control,
  /external/valgrind/main/memcheck/tests/
sh-mem-random.c 178 normalising, or rounding, or whatever, them. This
  /external/webkit/Source/WebCore/platform/graphics/skia/
GradientSkia.cpp 91 // rounding error, but we don't care in this float comparison, since
  /external/webrtc/src/common_audio/signal_processing/
levinson_durbin.c 245 (Convert from Q27 and use rounding)
  /frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
mb_motion_comp.cpp 26 roundtab16 = rounding table
164 /* Set rounding type */
203 /* x component of MV is or'ed for rounding (?) */
215 /* y component of MV is or'ed for rounding (?) */
  /frameworks/av/services/audioflinger/
AudioPolicyService.h 253 // the actual param size, that is without rounding vsize.
  /frameworks/compile/libbcc/runtime/test/Unit/
floattidf_test.c 20 // Returns: convert a to a double, rounding toward even.

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